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Forums - Gaming - What exactly was wrong with Final Fantasy 12?

Xenogears is an example of a complex storyline. It wasn't awful it just wasn't very good.



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hatmoza 2.0 said:
Khuutra said:
sparticus112b said:
There was no story, the game script had to be like 10 pages long (sarcasm). There really was no substance to the story, it was story by numbers.

The battle system is ridicously boring, but I also don't care for MMO's and that's exactly what the battle system felt like to me. If you are going to let us only control one character at a time then just make it an action RPG like Star Ocean or a Tales of game.

I've never understood this complaint. The story in FF12 was easily the most complex and involved in the series, as well as easily being the most original (for a Final Fantasy). Matsuno's fingerprints are all over it. What's not to like?

 I never thought it was complex ( i dont think true gamers ever think that ) it was just so fucking boring ! No "oh" or "ah" moments . It just dragged forever.

Buh?

It had some of the best and most affecting moments in the series, it just required you to pay attention and think about the implications of the things being said. "And so House Solidor lives on" is one of the most powerful lines in any game, ever.

@sparticus112b:

What makes Xenogears complex? Don't just give an example!



hatmoza 2.0 said:
Khuutra said:
sparticus112b said:
There was no story, the game script had to be like 10 pages long (sarcasm). There really was no substance to the story, it was story by numbers.

The battle system is ridicously boring, but I also don't care for MMO's and that's exactly what the battle system felt like to me. If you are going to let us only control one character at a time then just make it an action RPG like Star Ocean or a Tales of game.

I've never understood this complaint. The story in FF12 was easily the most complex and involved in the series, as well as easily being the most original (for a Final Fantasy). Matsuno's fingerprints are all over it. What's not to like?

 

 I never thought it was complex ( i dont think true gamers ever think that ) it was just so fucking boring ! No "oh" or "ah" moments . It just dragged forever.

 

 I totally agree.



jonnhytesta said:
star wars rip off.

Yay! I finally have a reason to post this!

You had to do it, didn't you.

You had to compare the game to Star Wars.

No, no. Let me guess. Vaan is Luke, Ashe is Leia, Balthier is Han Solo, Fran is Chewbacca, Gabranth is Darth Vader, Basch is Obi Wan Kenobi, and just for flavor we're going to pretend that Penelo has a role and I can't think of and Larsa is, oh Hell I don't know, Lando Calrissian or something. That about right?

No.

To pretend that every sotry which involves a conflict with an empire is somehow cribbing off of Star Was is both asinine and lazy. Nevermind the fact that Final Fantasy XII doesn't actually largely revolve around the crushing encroachment of one empire but is actually about the expansionist conquests of two of them and hhow that results in conflicts that gets smaller kingdoms caught in the middle, nevermind that Vaan isn't the hero of the story and Ashe isn't relegated to being a girl on someone's arm and Basch is thee primary hero role fulfiller and Balthier has a reason to fight without any crappy love story and Fran's story is primarily one of exile and Penelo is there fo her ability to help Vaan hold onto his humanity and Gabranth isn't even in the same neighborhood as Darth Vader and there is no Evil Emperor, ignore the fact that this game is about the relationship between gods and men, between men and destiny itself! This involves a big empire and some people are waging guerilla warfare, it must be cribbing off of Star Wars!

No. I reject that.

The primary conflicts and resolutions in Final Fantasy XII are linked by two things, thematically: the first is conflict within a family, and the second is the conflict between man and the uncaring arbiters of his destiny. There is no good and evil in this story, there are only people with differing ideologies who see different routes to achieving the same goals (and all of them involve violence). The overarching conflict between House Solidor and the Senate of Archades and the even larger conflict with Rosaria lends context and meaning to the smaller conflict between Archades and Dalmasca, and beneath that the events surrounding Ashe and her rights of ascension. In Final Fantasy XII, as in history throughout thousands of years, royalty dictates the course of events, and the actions of royalty are what determine the fate of civilization. Yes, there's magic! Yes, there are airships! Hey-o, there's a guy in full body armor who is related to the hero! None of those things are taken from Star Wars.

Star Wars isn't cut from the same cloth as FFXII. The former is a story about the hero's journey for power and the ability to fight - the latter is about having that power and trying to decide whether or not to use it.

I could go on, but I think I've yakked at you long enough.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Khuutra said:
g-value said:

 Final Fantasy 12 storyline was complex? Really? If it was i would have LOVED it but i didn't so.......

All right, before I qualify this:

What is a complex storyline, for you?

 

For example Mass Effect and Xenogears.

Final Fantasy 12's storyline was very political but not complex. But thats my opinion though.

 



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To each his own I guess. For me I can't understand why my best friend didn't like Xenogears or Xenosaga, of course his favorite movie is Wrong Turn so....what can you do.



Sparticus, G-Value, I don't want examples, I want reasons. I can't operate off of examples.



I loved the game and I loved the combat. It was the first FF I actually finished through to the end. The story was sufficient, but far from astounding, however, the main character was unsympathetic and bland. Balthier and Fran, on the other hand...

Oh, and the voice acting was top notch.



Torillian said:
g-value said:
Khuutra said:
sparticus112b said:
There was no story, the game script had to be like 10 pages long (sarcasm). There really was no substance to the story, it was story by numbers.

The battle system is ridicously boring, but I also don't care for MMO's and that's exactly what the battle system felt like to me. If you are going to let us only control one character at a time then just make it an action RPG like Star Ocean or a Tales of game.

I've never understood this complaint. The story in FF12 was easily the most complex and involved in the series, as well as easily being the most original (for a Final Fantasy). Matsuno's fingerprints are all over it. What's not to like?

 

 Final Fantasy 12 storyline was complex? Really? If it was i would have LOVED it but i didn't so.......

Oh come on Value.  You have to realize you aren't the end all be all for storyline.  Explain what about the storyline makes it not complex and actually debate if you want your opinion to be taken seriously.

 

That would take to long.

 



g-value said:
Khuutra said:
g-value said:

 Final Fantasy 12 storyline was complex? Really? If it was i would have LOVED it but i didn't so.......

All right, before I qualify this:

What is a complex storyline, for you?

For example Mass Effect and Xenogears.

Final Fantasy 12's storyline was very political but not complex. But thats my opinion though.

Come on, give us a reason. Any lazy fool can give an example. Why were they complex?



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.