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Forums - Nintendo - Dewey moved up to the 18th of September

Mercury Meltdown was moved until mid October, last I heard.

So far, Dewey seems to be a hit or miss game. It seems like the entire game IS spoon-fed.

The concept is great, but the execution is slightly above average.

It may just go the way of Sonic Secret Rings, were there are a number frustrations, but some people weigh these shortcomings more heavily than others.



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I'll be pretty upset if the whole thing is spoon fed. If you're going to make a puzzle game let people at least try to figure things out for themselves or give an option to turn off the hints.

-edit-
And I forgot to point out how ridiculous the spoon feeding is on the first boss.  The boss is some funky purple thing in a vase that jumps around and moves quickly around the area.  When he's moving he's deep inside his vase where you can't touch him and he's too high up to do just a normal jump to.  In order to beat him, you have to go to ice form, do a triple attack, turn back to water form, touch one of the giant drops of water that drops down, get sucked in by one of the near by plants, shake the remote furiously for a 10-15 seconds, and then it shoots water at him in a big dramatic sequence. 

Figuring that out would be a really good puzzle by itself.  It wouldn't be too hard but it would make the player try a few things.  Most people would get doing an ice triple combo attack pretty quickly since that's your most powerful attack.  People might not immediately try to touch the giant drops of water either.  When you do the triple attack, it stuns the boss and people might try different attacks then.  So that boss could have been a nice little puzzle, especially for a first boss.

 So what do they do with it?  As soon as you get into the battle the game freezes to tell you that you should try attacking it in ice form and use the triple combo.  After doing that, the giant water droplets come down and the game once again freezes to tell you that they are there and you should touch them.  So yeah, both puzzle elements of the fight get completely ruined because they don't even give you chance to try.



So just got through with the second world and just to address my lows from my earlier post and add a few things (last impression post until I review it):

  • I still don't like shaking the remote though I don't have to do it nearly as much
  • The world 2 boss was better though they still spoon fed you some (use your ice attack, hey-- what's that light?).  To tell you the truth, that fight was pretty difficult.  If it wasn't for the fact health periodically dropped I would have died several times over.
  • You actually do get an extra life-- one at max.  When you die, your health just gets replenished.  The thing that bothered me about this was I got the first one and then I got immediatly after.
  • The game constantly has small cut scenes.  The one at the beginning of the level is helpful, the rest are just annoying.  Atleast they don't come in the middle of the action.
  • I got to thinking and this isn't a puzzle game-- it's a platformer with puzzle elements.  I'm a little dissapointed that I'm not playing a puzzle game, but I love platformers and I'm fine with playing a good platformer.


I played the first three stages of the first level.

I don't know about the gameplay, but one thing for certain is that they better fire their story crew, their voice actors, their story board artist...everyone who worked on this.

This company does a good job with gameplay and look/feel, but they have no concept of what a good story is. They need to not worry so much about creating a mythos for their character. I don't really care why this droplet of water is sliding around. I just want to play. I didn't care in Elebits why I was collecting them, it was just fun.

That female voice actor (I think she probably does all the parts) is about the most annoying person I have ever heard. How did she get the job AGAIN?

Sorry...this is my rant. I am done. I hope the next game by this company ditches everyone I mentioned before....that is all.



super_etecoon said:
I played the first three stages of the first level.

I don't know about the gameplay, but one thing for certain is that they better fire their story crew, their voice actors, their story board artist...everyone who worked on this.

This company does a good job with gameplay and look/feel, but they have no concept of what a good story is. They need to not worry so much about creating a mythos for their character. I don't really care why this droplet of water is sliding around. I just want to play. I didn't care in Elebits why I was collecting them, it was just fun.

That female voice actor (I think she probably does all the parts) is about the most annoying person I have ever heard. How did she get the job AGAIN?

Sorry...this is my rant. I am done. I hope the next game by this company ditches everyone I mentioned before....that is all.

 Oh I completely agree.  If anyone reading this is planning on playing the game, just plug your ears and look at the pretty art during the story scenes.  You'll enjoy it a lot more.



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I'd like get this game, but seeing as how I just got laid off, I might have to limit myself to Galaxy, SSBB, and a select few games this year. :(

DonWii, I know what ya mean about Sonic. The game looked great, was a blast to play.....until you tried to back up. Backing up actually worked great, but backing into spikes and such because the camera stayed glued right on Sonic's back was frustrating as hell. So far it's the only Wii game I've traded in, but that was partly a money issue.



"I feel like I could take on the whole Empire myself."

Well hopefully my GS gets the damn game in today. Nothing like being a day late on a preorder. grrrr.

 

*Edit* I got it today, the 20th... If you are looking for the game it is most certainly already in stores. 



I hate trolls.

Systems I currently own:  360, PS3, Wii, DS Lite (2)
Systems I've owned: PS2, PS1, Dreamcast, Saturn, 3DO, Genesis, Gamecube, N64, SNES, NES, GBA, GB, C64, Amiga, Atari 2600 and 5200, Sega Game Gear, Vectrex, Intellivision, Pong.  Yes, Pong.