Hus, talented PC artists have been making near-perfect car renders for years now, GT5 looks great but it's not impossible on 360 or a powerful PC.
As for Killzone 2, again it's visually impressive but at the same time I see absolutely nothing that isn't possible on 360 or a powerful PC. Same goes for UT3 as someone mentioned above.
Also, elaborate on your comment on people's expectations of F5 based on their GC stuff and how it was easy to develop for. The GC had it perfect in that it was a powerful console AND easy to develop for, isn't this just a testament to the PS3's supposed difficulty in programming or even in that it may not actually be powerful enough to handle the kind of productive vision F5 had in mind with Lair?
It could even be a combination of the two.











