By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - 360 DVD data limit is 6.8 GB

tk1797 said:
http://www.stripesonfire.com/nsc/

According your link skate. is 6.9 gb.

Guess your wrong


I know its not much but techniqually

 

NICE FIND! Good eyes!



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Around the Network
MikeB said:
@ starcraft

Tomb Raider Underworld developer (the game is BTW 6.8 GB):

"asset-wise 360 was around first, so we made stuff keeping the 360 in mind first."

So the PS3 suffers here due to the 360.

"Secondly, the matters of multithreading policies, the whole job queue architecture, encapsulation of jobs and their corresponding data packets, etc. that work on the PS3 are indeed more than applicable of the 360/PC. And as I've mentioned before, they work better than anything and everything that Microsoft recommends (so far without exception for us)."

So the 360 benefits here due to the PS3.

That second quote is merely saying that the concepts for developing an application with multiple cores in mind, as necessary on the PS3, are also applicable to the 360 and PC. And in this case, worked better than what MS told them to do. The one thing that can be gathered from this is that all developers should start embracing multiple cores and embracing the concepts to best take advantage of them.

not a big deal - use multiple disks - nuff said

@mikeb - just face the fact that no matter how much you hate the xbox 360 , it is still kicking the ps3s ass in terms of profitabilty and sales.



I will just point something out here as well.

People like MikeB talk about how DVD9 is this massive obstacle and limitation. But games like Army of Two and Bioshock (I mean come on, Rapture was HUGE and it was a VERY impressive game graphically) dont even come close to filling up the available DVD space.

Hell, Burnout Paradise is HALF the possible size for a single DVD, and Assassin's Creed (another HUGE world) doesn't fill it either.

Edit: And OMG Fallout 3 doesn't even hit 6GB. People need to stop acting like 45GB on a Blu-Ray is ever going to be CLOSE to necessary.

Edit 2: And for the people suggesting weather effects were kept out of PGR4 because of disk space....: 6GB.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

MikeB is correct; the limit is roughly 6.8GB. I haven't read the whole thread, but in case no one has mentioned it: a lot of that unusable space is there for anti-piracy reasons.

@starcraft: Yes, very few games are held back by the size limit. Games with lots of pre-rendered cutscenes won't fit, but those just use multiple DVDs. The one game that really does have issues is id Software's upcoming Rage, but with a combination of compression techniques and the use of two DVDs they're working around the problem.



Around the Network

The worse the ps3 sales, the more MikeB posts.

I gotta link you guys the walloftext he wrote on neogaf about the technical excellence of the ps3 when it was clocking under 25k/week in the USA. Truly hilarous stuff.

Ah, desesperation. It sucks however that while MikeB is the one feeling it, but we end up receiving some collateral damage.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

NiKKoM said:
tk1797 said:
http://www.stripesonfire.com/nsc/

According your link skate. is 6.9 gb.

Guess your wrong


I know its not much but techniqually

 

NICE FIND! Good eyes!

Likely a typo:

Here they say 6.5 GB:

http://www.neogaf.com/forum/showthread.php?t=341808

Here they say 6.8 GB

http://www.bingegamer.net/2008/so-how-much-time-are-you-saving-xbox-360-nxe-hard-drive-install-chart/

Only one can be right, I expect one of these two, as a bigger install isn't needed.

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

@ starcraft

They are saying that assuming multiplatform development, it is better to develop first for the PS3 because it takes more effort to get the same amount out of it you cane easily get from the Xbox 360. They are not for a moment implying that developing first for the Xbox 360 would result in poorer results than actually eventuated.


A PC/360 developer responded to an Insomniac presentation (developer for the PC/360 game Prey):

"Sure you can just about get away with bad code now on the 360"

"Regardless of managed memory or cached memory, the concepts and methods Mike has presented is highly portable. In the case of cached memory, that method results in optimized cache locality and cache utilization (something extremely important when multiple threads are sharing L1 on a single core, and multiple cores are sharing L2), and a predictable way to optimally prefetch. Good data locality, minimal sync points, branch elimination, and vectorization are all required to be able to extract great performance out of the 360 as well."

That's why it's better to write for the PS3 first, you can easily indentify bad design and bad code on the PS3. A 360/PC version will thus run more efficiently as well.

With good design and code the gains are huge on the PS3, but there are gains for the PC and 360 as well.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

TheTruthProphet said:
not a big deal - use multiple disks - nuff said

@mikeb - just face the fact that no matter how much you hate the xbox 360 , it is still kicking the ps3s ass in terms of profitabilty and sales.

It's a big deal to developers. They don't take it lighthearted to spread their games onto multiple discs, thus will usually resort to storage related sacrifices instead.

I never said I hate the 360, I do dislike the technical misinformation spread by 360 fanboys.

Furthermore I don't own Sony stock, I mainly care about developers getting the most out of the PS3 and the technical aspects. I like the PS3 games better and my most anticipated games are all on the PS3 (especially God of War 3 and Uncharted 2!).

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

And, how many has the Blu Ray?



MY ZELDA COLLECTION