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Forums - Gaming - Name a Stupid Trend in Gaming That You Think Needs to Stop.

DLC without a doubt.



The only teeth strong enough to eat other teeth.

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Americans complaining that games cost 60$ and a PS3 400$, when Eastern Europeans get games for 80$ and PS3 for 500$.



twesterm said:
Quick Time Events.

Careful, Heavy Rain looks like it may do it well.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Paying for content that should have been on the disc from the begining... or atleast FREE.



4 ≈ One

Paying for DLC. It should either be included or free. I will never buy DLC myself either.



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ithis said:
Americans complaining that games cost 60$ and a PS3 400$, when Eastern Europeans get games for 80$ and PS3 for 500$.

 

 

LOL. That's so not funny >=-[

BUT I love the "Reality" picture.



Region locks and DLC.



I'm not a fan boy of any thing, whatever wins i don't care. As long as i enjoy good games

Mansour said:
Region locks and DLC.

Good one.

CHYUII said:

I hate when you have to purchase content for a game, that could easily have been included on the game disc. Especially, when a game seems to be lacking without that download or downloads.

This is a good candidate for "termination", another is dumbing down hardcore titles trying to make them appealing for casuals and ending up with a product that's crap for everybody (examples: the second Deus Ex, Myth III (*)).

 

 

(*) and Myth wasn't even really so much hardcore, it was pure tactics, not strategic, so there were even less reasons to simplify it, actually crippling it instead.



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Alby_da_Wolf said:
CHYUII said:

I hate when you have to purchase content for a game, that could easily have been included on the game disc. Especially, when a game seems to be lacking without that download or downloads.

This is a good candidate for "termination", another is dumbing down hardcore titles trying to make them appealing for casuals and ending up with a product that's crap for everybody (examples: the second Deus Ex, Myth III (*)).

 

 

(*) and Myth wasn't even really so much hardcore, it was pure tactics, not strategic, so there were even less reasons to simplify it, actually crippling it instead.

 

 

It has been done successfully only a handful of the times- all the rest have been a failure.

It's OK to try something new but if you forget the people who made your game warrant a sequel - it's kind of DUMB.