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Forums - Sales - Could The Conduit Be in for a Rough Ride at Retail?

mrstickball said:
Bardic - How much marketshare has the Wii gained on the PS3/X360 since the beginning of the year?

AFAIK, the Wii was supposed to breach the 50.0% mark at Christmas. It got re-adjusted, and it's now quite a ways off.

I personally don't have a lot of hope for the Conduit on the Wii. Not because I want it to fail, but because Wii gamers have poor taste in general (as do their DS compatriots). Nintendo really puts something in their kool-aid to make them have very strange buying habits.

 

Q1 is a slow growth period, anyone expecting major leaps in Q1 for marketshare simply doesn't understand the market. My prediction for 50% is Jan 2010, since the Wii propels up to 2% in Q4 every year to date thus far. With no knowledge of what lies in store for the holiday season this year (huge title, price drop, etc) it is same to assume that things will go unchanged for the marketshare gain to hit or surpass 50% by the end of Q4.

Nintendo has the chip-in, gimmie shot so referred to in golf, the 1 foot putt. Calling it half now is no far cry, as 6-8 months from now the likely nature is that this will come to pass.



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I think you forget that since November, the Wii has only gained a lead of 1.3 million hardware units...That's over 6 months, and a very small increase, and the bulk of that lead was gained in November.

Now, before the WDF jumps on me, I agree that the Wii will surpass the X360/PS3, but not as quickly as a majority of forum-goers thought it'd be. On the official thread, only a scant few posters thought it'd happen past July of this year. Chances are, it won't happen by then.



Back from the dead, I'm afraid.

Some quick points.

1. It is very easy to predict failure. It is what analysts like to do when Nintendo is involved.

2. The Conduit is going to be a T-rated game. That will help the sales on this platform. (See http://www.gamasutra.com/php-bin/news_index.php?story=23269 for background).

3. The Wii has outsold the other two systems combined since it was released. The difference continues to be the Xbox 360s year-long head start. (Personally, I wonder if this latest correct was too much. I can't imagine that we went from 0 to 2M Wiis in the supply chain in the last couple of months, but I digress).

4. The truth is that if Sega gives this game the proper level of advertising and the game is well-received by critics (not panned), then it will be a solid test case for this type of game on the Wii.

Mike from Morgantown






      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

Besides the fanboys that hate it, I think the "busy" boxart will help sell the game even better, like Nerf N-Strike.

When it comes to TC sales, people seldom bother looking at trends or logic. I will be awaiting this 10x more than the KZ2 release. VGC will blow up when the numbers come out.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

If Red Steel managed to break 1 million I don't see why The Conduit won't. After all, Red Steel wasn't exactly very good. As long as they have good advertising this title has the potential to stand-out on the Wii.

As for the other titles mentioned in the article, No More Heroes and Madworld have unique art-styles that limit sales somewhat. House of the Dead Overkill will probably have legs and sell quite well in the comming months, although I am suprised to see them so low at present.



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People are frustrated because they just don’t know how to stop the Wii. Really we should just ignore and move on. The casuals will not be reading this only (well mostly) the core  and some will feed on it and be happy wile others will get annoyed. I chose to ignore as what they say is mostly BS! I didn’t even bother to read the article as it sure is a waist of time anyway. :P



    R.I.P Mr Iwata :'(

KylieDog said:
--OkeyDokey-- said:

The Conduit is the first real test for third party exclusives on the Wii. There will be NO excuses if it performs badly.

 

If it bombed you know the same old excuses pinned on every game would pop up.

 

"Wii games don't have big opening, it will have legs!"

 

"Niche"

 

"New IP"

 

"Sales are very small but this is there biggest seller, it's a screaming success!"

 

 

 

etc etc.

Nobody could ever claim that The Conduit is niche, HVS have a game that's sold almost 1 million copies (like 980k atm iirc), but it is a new IP and will most likely have legs. If it has a crap opening and no legs, however, then you can talk.



KylieDog said:
--OkeyDokey-- said:

The Conduit is the first real test for third party exclusives on the Wii. There will be NO excuses if it performs badly.

 

If it bombed you know the same old excuses pinned on every game would pop up.

 

"Wii games don't have big opening, it will have legs!"

 

"Niche"

 

"New IP"

 

"Sales are very small but this is there biggest seller, it's a screaming success!"

 

 

 

etc etc.

 

Niche isn't valid here, FPSs are the biggest genre right now. As for the last reason, I know you are talking about No More Heroes, which we have established 1,000 times as a success, or else there would be no sequel, or acknowledgment as Suda's best-selling game.

 

The first one is valid for most Wii games, since they seem to sell according to a different sales pattern than that of the PS360. The Conduit is allowed 10 weeks before flop announcing,only because it has to compare saleswise to Call of Duty: World at War..



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

I am pretty sure the Conduit will be sucessful.



TO GOD BE THE GLORY

KylieDog said:
You look too deep into what I said.


I was just pointing out why "No Excuses" isn't likely.

We won't need any excuses! The game will sell awesomely! RAAAAH! *cheers*