theRepublic said:
It sounds like they had to completely redo the game for this port anyway, so I was thinking why should they even bother using an old engine? Here is my thought process: 1. RE 4 Engine ==> Saves money ==> Doesn't fit the game well ==> Subpar game ==> Subpar sales 2. New Engine ==> More expensive ==> Fits game well ==> Better game ==> Better sales ==> Use new engine on Dead Rising 2 port Maybe the second scenario is just wishful thinking on my part. |
What you have said perfectly sums up the clusterf--k situation that Capcom could be in and also what they think about Wii. All other companies are prioritising a Wii version of many games and DR2 was certainly a perfect excuse to build an engine. DR1 didn't do that well on 360 so they are just shooting themselves in the foot.
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.








