waron said:
i'm talking about prequels of those titles and those types of games(stealth, rpgs, sandbox) gameplaywise - if developers were able to make them on last gen platforms in even better way then now(san andreas was bigger then gta4 and one of sengoku basara ps2 games could pull 6k enemies on screen without framerate issues compared to heavenly sword). we had morrowind, forza and riddick on xbox and we can have simillar if not better games on wii as well. i don't want to mix "wii specs are better" in this topic, but while xbox used pentium gamecube/wii are using power pc CPUs that are practically 3x more powerful. |
If Wii does get some games like that I'd not mind one iota bring em on I say. I still say The Wii can't even match PS3 and Xbox 360 as far as Processing Power, RAM and Graphics goes. But I agree it can have some epic titles I know it can if the Xbox did and it has roughly the same capabilities it can get things that are praghically as nice as Halo 2 and Chronicles of Riddick or as vast as Morrowwind most definitely.
Problem here is are Developers/Publishers willing to try it? With so many successful casual titles and not so many hardcore ones that are unless you look at Nintendo's hardcore games.
Madworld being a prime example of this...it's geared towards the hardcore crowd has a unique art style and some of the most insane finishing moves I've seen in any game to date. Yet it fails to sell well. Why? Who knows...on the brightside of things Japanese developers are delivering some nice Wii Titles so I say let's take a wait and see approach here.
How our favorite systems are just like humans and sometimes have issues finding their special someone...
Xbox 360 wants to Kinect & PS3 wants to Move! Why are both systems having such relationship problems? The reason is they both become so infactuated with desire while watching the Wii as it waggles on by. They simply want what they can't have.
Official member of the Xbox 360 Squad











