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Forums - Gaming - Who actually believes that GT series IS more popular than Halo series.

Its funny though ... the OP asks IS not WAS

Is the GT franchise as popular as Halo ... once upon a time maybe.



 

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Rpruett said:

 

I understand you're getting at, believe me.   Given the historical samples of  Gran Turismo?  I think it easily will put up close to Halo 3-esque numbers.  That goes without saying, but if it can't surpass Halo 3 numbers then why would it be more popular? Then again,  given the PS3 data thus far I am skeptical to make the claim that it will surpass them.  I don't know if any Sony game is going to do it. 

When comparing the "series"  why wouldn't we be taking historical data into account?  It's clearly evident that Gran Turismo the series has sold more copies and has more acclaim on a World-Wide basis.  Why does GT5/Halo 3 determine the 'current' popularity? The OP specifically asked if Gran Turismo is more popular today, not in the past. I'm using more recent trends to support my theory that Halo is more popular, based on userbases, software selling trends in certain regions and the fact that FPS has surpassed racing games as a more dominant genre.

For example,   (Mario is the most popular gaming series created).  Mario Galaxy has sold less copies than Halo 3 has.  Is Halo 3 more popular than Mario?   Mario is also a part of Mario Kart though, so that is why Mario is more popular. Plus New Super Mario Bros. outsold Halo 3 very soundly. If however, they didn't exist, and Mario Galaxy was the highest selling Mario game in a while, then yes I would be saying Halo is more popular than Mario. No way in hell.  And it would be laughable to suggest  it.  I would say Halo totally destroys Gran Turismo in America (In terms of popularity)  but Halo truly is just an American phenomenon. That's fine but America makes up more than 50% of the game buying population of the world, making that country mean more than all others combined. A series' popularity only stands up to it's sales. If GT starts selling less than Halo(which is likely) than it will become a less popular series. If it were more popular, it would sell more copies.

 

At least 50 million copies

# Franchise name Original Release Date Sales
1 Mario 1981[1] 201 million[2]
The Mario franchise spawned over 200 games since its first release.[1] Known as Jumpman in the original Donkey Kong video game, the character was created by Shigeru Miyamoto and since became the official mascot of Nintendo, owner of the trademark.

2 Pokémon February 27, 1996 186 million[3]
Pokémon was created by Satoshi Tajiri in 1995 as a video game for the Game Boy portable console, soon turning into a franchise merchandised into anime, manga, trading cards, toys, books, and other media. It is owned by Nintendo.

3 The Sims February 4, 2000 100 million[2][4]
The Sims is a series of strategic life-simulation computer and console video games created by game designer Will Wright, published by Maxis and distributed by Electronic Arts. The series consists of three main games and a number of compilations and expansion packs.

4 Need for Speed 1994 almost 100 million[5]
Need For Speed is a series of racing video games by Electronic Arts, released on multiple platforms. The games consist mainly of racing with various cars on various tracks, and to some extent, include police pursuits in races.

5 Final Fantasy December 18, 1987 85 million[6]
Final Fantasy (ファイナルファンタジー Fainaru Fantajī?) is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes twelve released main video games and a number of spin-offs — mostly role-playing games, motion pictures, and other merchandise.

6 Grand Theft Auto 1997 70 million[7]
Grand Theft Auto is a sandbox style video game series created by Dave Jones and primarily developed by Scottish developer Rockstar North (formerly DMA Design) and published by Rockstar Games, including eight stand-alone games and two expansion packs for the original game.

7 Madden NFL 1988 70 million[8]
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The game is named after Pro Football Hall of Famer John Madden, a well-known color commentator for NBC Sports and formerly a Super Bowl-winning head coach during the 1970s with the Oakland Raiders.

8 Tetris June 1985 70 million[9]
Tetris (Russian: Тетрис) is a falling-blocks puzzle video game, created by Alexey Pajitnov and released on a vast spectrum of platforms, from calculators to video game consoles and computers, with the version bundled with the Game Boy the most successful with over 33 million sold.[10]

9 FIFA Christmas 1993 65 million[11]
A series of football (soccer) video games, released yearly by Electronic Arts under the EA Sports label, and the first to have an official licence from the Fédération Internationale de Football Association (International Federation of Association Football), the international governing body of football.

10 Tom Clancy August 21, 1998 55 million[12]
Includes sales from Tom Clancy–sponsored games made by Ubisoft, including Ghost Recon, Rainbow Six, and Splinter Cell.

11 The Legend of Zelda February 21, 1986 52 million[13]
The Legend of Zelda (ゼルダの伝説 Zeruda no Densetsu?) is a high fantasy action-adventure video game series created by game designer Shigeru Miyamoto, developed and published by Nintendo.

12 Nickelodeon
50 million[14]
The Nickelodeon franchise includes licenses like SpongeBob SquarePants and Avatar: The Last Airbender, published by THQ.

13 Sonic the Hedgehog June 23, 1991 50 million[15]
The Sonic the Hedgehog series is a franchise of video games released by Sega starring and named after its mascot character Sonic the Hedgehog, created by Yuji Naka and Naoto Ohshima. With time, it has expanded into animated television series, manga and comic books.

14 Gran Turismo December 23, 1997 50 million shipped[16]
Gran Turismo is a series of racing video games produced by Kazunori Yamauchi for the Sony PlayStation gaming systems by Polyphony Digital.

I don't know what you're trying to tell me with this list. A lot of these series go back to the mid 1980's and do not reflect the popularity of today. Judging by this list, Need for Speed is more popular than Gran Turismo twice over, which is fucking laughable.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



yo_john117 said:
Shadowblind said:

More POPULAR? Not in any stretch of the imagination. Higher SELLING? Yeah.

Halo is more popular because it isn't just a game series anymore. I've seen novels, toys, machinimas, parodies, cartoons, comics, t-shirts, drinks, dolls, sculptures, and for even the THOUGHT of Halo having a movie rose a huge turnout of people hoping for it not to mention the ungodly and extremely active fanbase, including the tons of people who even just sat outside of Gamestop on launch day.

As far as popularity goes, Halo eats just about every other possible video game franchise. As far as sales goes, GT sells, or is bundled with(I wasn't tracking last gen) more then Halo.

Yes but Sony fanboys will completly ignore this post because they have NOTHING in reply because GT series have never known this amount of critical acclaim.  EVERY single person i know that has capable speaking skills has heard of halo, and i mean EVERYBODY! I can't go anywhere without being reminded about halo in some way or form!!


I never thought to bring this up but M$ just put a Job posting that will expand the Halo world....And from what I hear the novels were good... If popularity is measured by merchandising...Damm....I wanna let the Sony boys get this one but you guys are making it though...



 



Whats funny is that the 'main' reason why GT3 sold well, was because of US sales. US accounted for 9 millions sales. For both GT3 and GT4 others and japan were almost exactly the same in sales, but the sales of GT4 were not even 3 million in the US, and this on a console that had/has a user base of 50 million inthe US.

The only real comparison we have is the comparison of GT4 with Halo 3. Both games are currently available, and the sales of Halo 3 are almost the same as GT4 (and without much doubt will pass GT4 before year end). GT4 did outsell Halo2, but barely, with 4 times the userbase. Thus looking at numbers alone, Halo 3 is/will be more popular than GT4. GT5 will NEVER outsell Halo3 and thus NEVER be more popular than Halo3. Forget regional distribution, because total sales = world sales, and that is all that matters (when looking at overall popularity). You would need an attach rate of >50% on the PS3 to outsell Halo3, and that is just not going to happen. Even when a console has a user base of >100 million (PS2), it still is was not able to outsell Halo 3.

This is not a knock on GT5, but the reality is that the US accounts for the most software sold (just look at regional attach rates for every console, and look at the distribution of software sales for the GT5:P), and because the user base in the US is proportianately low for the PS3, it will not sell as well as previous versions.

Similarly looking at historical data is meaningless, and adding the sales of all GT series and comparing the sales of all Halo makes no sense either, because the same people for the most part are buying the same game (ie, if one bough Halo, that same person bough Halo 2 and then likely Halo 3, one cannot make it additive). Similarly look at sales trends, GT3 was likely the pinnicle of the GT series, and from there 'popularity' has been downhill. The game might be getting better, but its popularity is not.



seece said:
Its funny though ... the OP asks IS not WAS

Is the GT franchise as popular as Halo ... once upon a time maybe.

The point is that you can't separate "is" from "was." GT has more worldwide name recognition and popularity than Halo because of it's past success. If GT5 flops (lol), then maybe one could say the time of GT has passed. But I have yet to see a convincing argument showing that Halo has more widespread worldwide popularity.



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Jo21 said:
Rpruett said:
Onyxmeth said:
Rpruett said:
Onyxmeth said:
Rpruett said:
This isn't even a question. People mentioning user bases? You're off base. If we're talking popularity? The Gran Turismo franchise is clearly more popular. The best selling Gran Turismo game has sold easily more than the best selling Halo game.

As a matter of fact, all Gran Turismo's have sold well. Why? It's MORE popular than Halo. It's just that simple. Halo is not the end all be all. Especially on a world wide scale. Japanese could careless about Halo. Europe as whole doesn't care that much either. Gran Turismo is Halo (In America) huge in Europe and Japan.

 

Yeah but the best selling GT game was released 8 years ago. Do you really think looking at it that black and white gives an accurate picture of how well GT5 will perform in today's environment?

You talk about GT being popular on a worldwide scale as opposed to Halo's American dominance like it means something. Just pitting two regions against one does not make the two more powerful.

 

This thread is about which franchise is more popular than the other. In this instance,  yes Gran Turismo kicks, beats, tars and feathers Halo. Then comes back and molests Halo a little longer.   This isn't about GT5/Halo 3.    That comparison will never be accurate, considering a whole host of factors go into play there.  

  In terms of the series though?  There is no comparison. Gran Turismo's best selling version is significantly better than Halo's best selling version. 

Ofcourse it's popularity in Japan and Europe means something.   This viewpoint that "Halo walks on water and is the most popular game that's ever existed"  is not only patently false but it's also VERY VERY VERY "American-centric".   The rest of the world does not care about Halo.

Gran Turismo sees solid sales in all three regions (Something Halo can't say).   Additionally,  since Halo is a very American-centric game...The chances that it's more popular diminish significantly.

 

America for the 360 accounts for 166,157,971 in software sales. Others and Japan combined for 360 account for 57,467,437 in software sales. So Halo's strongest region, America accounts for 74% of the buying audience.

Japan and Others for the PS3 account for 63,414,326 in software sales. America accounts for 64,199,452 in software sales. So Gran Turismo's strongest regions account for almost 50% of the buying audience.

So it's better for Halo to be strongest in America than it is for Gran Turismo to be strongest in Others/Japan because America is a bigger region than both of them combined, especially in the case of the 360.

 

In terms of overall numbers,  It's better to be appealing to all three regions then region locked to one.  Period.   America accounts for about 300,000,000 people in a world filled with 6,000,000,000 people.  In terms of popularity?   Gran Turismo has penetrated and had more success overall in large part due to it's ability to transcend cultures. (Something Halo has yet and probably NEVER will accomplish).

 

 

 

Nevermind. You and I are just talking about two different things. I'm discussing popularity in a manner to see which is more popular today, and if GT5 can outsell Halo 3. You seem to be talking about both games' general popularity since they've been created. Since we aren't on the same page at all, there's really no need to keep discussing this.

 

 

I understand you're getting at, believe me.   Given the historical samples of  Gran Turismo?  I think it easily will put up close to Halo 3-esque numbers.   Then again,  given the PS3 data thus far I am skeptical to make the claim that it will surpass them.  I don't know if any Sony game is going to do it. 

When comparing the "series"  why wouldn't we be taking historical data into account?  It's clearly evident that Gran Turismo the series has sold more copies and has more acclaim on a World-Wide basis.  Why does GT5/Halo 3 determine the 'current' popularity? 

For example,   (Mario is the most popular gaming series created).  Mario Galaxy has sold less copies than Halo 3 has.  Is Halo 3 more popular than Mario?   No way in hell.  And it would be laughable to suggest  it.  I would say Halo totally destroys Gran Turismo in America (In terms of popularity)  but Halo truly is just an American phenomenon.

 

At least 50 million copies

# Franchise name Original Release Date Sales
1 Mario 1981[1] 201 million[2]
The Mario franchise spawned over 200 games since its first release.[1] Known as Jumpman in the original Donkey Kong video game, the character was created by Shigeru Miyamoto and since became the official mascot of Nintendo, owner of the trademark.

2 Pokémon February 27, 1996 186 million[3]
Pokémon was created by Satoshi Tajiri in 1995 as a video game for the Game Boy portable console, soon turning into a franchise merchandised into anime, manga, trading cards, toys, books, and other media. It is owned by Nintendo.

3 The Sims February 4, 2000 100 million[2][4]
The Sims is a series of strategic life-simulation computer and console video games created by game designer Will Wright, published by Maxis and distributed by Electronic Arts. The series consists of three main games and a number of compilations and expansion packs.

4 Need for Speed 1994 almost 100 million[5]
Need For Speed is a series of racing video games by Electronic Arts, released on multiple platforms. The games consist mainly of racing with various cars on various tracks, and to some extent, include police pursuits in races.

5 Final Fantasy December 18, 1987 85 million[6]
Final Fantasy (ファイナルファンタジー Fainaru Fantajī?) is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes twelve released main video games and a number of spin-offs — mostly role-playing games, motion pictures, and other merchandise.

6 Grand Theft Auto 1997 70 million[7]
Grand Theft Auto is a sandbox style video game series created by Dave Jones and primarily developed by Scottish developer Rockstar North (formerly DMA Design) and published by Rockstar Games, including eight stand-alone games and two expansion packs for the original game.

7 Madden NFL 1988 70 million[8]
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The game is named after Pro Football Hall of Famer John Madden, a well-known color commentator for NBC Sports and formerly a Super Bowl-winning head coach during the 1970s with the Oakland Raiders.

8 Tetris June 1985 70 million[9]
Tetris (Russian: Тетрис) is a falling-blocks puzzle video game, created by Alexey Pajitnov and released on a vast spectrum of platforms, from calculators to video game consoles and computers, with the version bundled with the Game Boy the most successful with over 33 million sold.[10]

9 FIFA Christmas 1993 65 million[11]
A series of football (soccer) video games, released yearly by Electronic Arts under the EA Sports label, and the first to have an official licence from the Fédération Internationale de Football Association (International Federation of Association Football), the international governing body of football.

10 Tom Clancy August 21, 1998 55 million[12]
Includes sales from Tom Clancy–sponsored games made by Ubisoft, including Ghost Recon, Rainbow Six, and Splinter Cell.

11 The Legend of Zelda February 21, 1986 52 million[13]
The Legend of Zelda (ゼルダの伝説 Zeruda no Densetsu?) is a high fantasy action-adventure video game series created by game designer Shigeru Miyamoto, developed and published by Nintendo.

12 Nickelodeon
50 million[14]
The Nickelodeon franchise includes licenses like SpongeBob SquarePants and Avatar: The Last Airbender, published by THQ.

13 Sonic the Hedgehog June 23, 1991 50 million[15]
The Sonic the Hedgehog series is a franchise of video games released by Sega starring and named after its mascot character Sonic the Hedgehog, created by Yuji Naka and Naoto Ohshima. With time, it has expanded into animated television series, manga and comic books.

14 Gran Turismo December 23, 1997 50 million shipped[16]
Gran Turismo is a series of racing video games produced by Kazunori Yamauchi for the Sony PlayStation gaming systems by Polyphony Digital.

/thread

john what you don't understand its that you live in united states, which halo main market, in latin america, Europe And japan GT is more popular.

ask anyone here about halo, they won't know aw thing, but ask about Gran Turismo they will reply asap and or at least know it's about car.

actually GT versions or cars are valuable by collectors.


Here it ended for me

xerostomia said:
Whats funny is that the 'main' reason why GT3 sold well, was because of US sales. US accounted for 9 millions sales. For both GT3 and GT4 others and japan were almost exactly the same in sales, but the sales of GT4 were not even 3 million in the US, and this on a console that had/has a user base of 50 million inthe US.

The only real comparison we have is the comparison of GT4 with Halo 3. Both games are currently available, and the sales of Halo 3 are almost the same as GT4 (and without much doubt will pass GT4 before year end). GT4 did outsell Halo2, but barely, with 4 times the userbase. Thus looking at numbers alone, Halo 3 is/will be more popular than GT4. GT5 will NEVER outsell Halo3 and thus NEVER be more popular than Halo3. Forget regional distribution, because total sales = world sales, and that is all that matters (when looking at overall popularity). You would need an attach rate of >50% on the PS3 to outsell Halo3, and that is just not going to happen. Even when a console has a user base of >100 million (PS2), it still is was not able to outsell Halo 3.

This is not a knock on GT5, but the reality is that the US accounts for the most software sold (just look at regional attach rates for every console, and look at the distribution of software sales for the GT5:P), and because the user base in the US is proportianately low for the PS3, it will not sell as well as previous versions.

 

 How do you know that, oh I forgot about time travel, can you lend me your machine? I wanna go see that.



with $279 PS3 man forget Halo series :P



That's hard to say the easiest way to determine which game is more popular is by sales, and when comparing the sales on the 360 Halo 3 sold more, but when you add GTA4 PS3 sales to the mix you GTA4 sold more. Since GTA4 is a cross platform title and Halo 3 isn't, should you only count 360 sales or should you include PS3 sales. It's hard to say. One thing is for sure GTA4 wasn't nearly as hyped as Halo 3, but that doesn't mean still is more popular.



Do people expect GT5 to sell double the amount of the highest selling PS3 game ... ... no ..