By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - UT III Sounds As Good As It Looks

twesterm said:
I can't wait until UT3 comes out. I already have documents made for maps and even have a few prototypes ready. Screw playing the game, I wanna make stuff.

 Same here, I am really hoping some of the issues with the editor are resolved this year like some of the weird view window bugs early in UT2k4's life were pretty annoying.

 

PS - I started up the editor recently to refresh myself and I was having troubles with the vehicle factories. Couldn't get them to spawn the damn vehicles for some reason. Been pissing me off but I am gonna go back at it and give it another go soon. 



To Each Man, Responsibility
Around the Network

That 'Go Down Mix' reminds me of the mortal combat tune song.

Nice sound effects, and the game is looking beautiful.



 

Entroper said:

Hus said:

UT III Sounds As Good As It Looks


Cool...

 

 

...how does it play?


Judging from the videos I've seen, like UT2004.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Yeah gameplay is going to be very similar to UT2k4 but with updated graphics and some new twists on weapons, maps, and vehicles. Plus you throw in the hover board and you pretty much have UT3.

But the game is all about community and its content is as good as its modders in the end. Plus level designers can start careers with this game because it gives them a place to design and showcase their work.



To Each Man, Responsibility
Sqrl said:
Yeah gameplay is going to be very similar to UT2k4 but with updated graphics and some new twists on weapons, maps, and vehicles. Plus you throw in the hover board and you pretty much have UT3.

Then I'm not interested.  The reason I asked, "How does it play?" is because UT2K4 was disappointing on many different levels, mostly gameplay issues.



Around the Network
Sqrl said:
twesterm said:
I can't wait until UT3 comes out. I already have documents made for maps and even have a few prototypes ready. Screw playing the game, I wanna make stuff.

Same here, I am really hoping some of the issues with the editor are resolved this year like some of the weird view window bugs early in UT2k4's life were pretty annoying.

 

PS - I started up the editor recently to refresh myself and I was having troubles with the vehicle factories. Couldn't get them to spawn the damn vehicles for some reason. Been pissing me off but I am gonna go back at it and give it another go soon.


 http://wiki.beyondunreal.com/wiki/

UT2k4 actually has an awesome Wiki (one of the few editors that do) or if you're one of the people that like books (like me) the big red bible is priceless (though I must have an older version because I don't think mine says the art of level design on it).

As for the vehicle problem, what type is your map?  I didn't do much with vehicles (don't personally like them) but doesn't your map have to be ONS or something silyl like that? 



Entroper said:
Sqrl said:
Yeah gameplay is going to be very similar to UT2k4 but with updated graphics and some new twists on weapons, maps, and vehicles. Plus you throw in the hover board and you pretty much have UT3.

Then I'm not interested. The reason I asked, "How does it play?" is because UT2K4 was disappointing on many different levels, mostly gameplay issues.


 If you play some of the fun maps instead of the crap that comes with the game the whole experience is different imo.  If its just the style of the game you didn't like then I don't think anything is going to have changed, but if it was the maps and gameplay modes I would give it at least a second chance by perhaps trying some of the community maps like the assualt maps on Omnipotents server etc... A lot of the really good servers are gone now, mostly likely they are either prepping for the new UT or they have moved on to other things.



To Each Man, Responsibility

@Twestern,

Yeah that one has been in my bookmarks forever but a lot of their tutorials seem to be missing one step or another a lot of the time. Their higher level information is pretty much spot on though and its definitely a huge help for some of the stranger things I have tried to do. That was where I went to learn how to make respawning exploding barrels.

Anyways, I am pretty sure I have the game type set properly, but I will definitely give it a second look, one thing you learn with the old editor is that double checking never hurts. I really hope things are streamlined a bit in the new editor ..../crosses fingers.....



To Each Man, Responsibility
Sqrl said:
Entroper said:
Sqrl said:
Yeah gameplay is going to be very similar to UT2k4 but with updated graphics and some new twists on weapons, maps, and vehicles. Plus you throw in the hover board and you pretty much have UT3.

Then I'm not interested. The reason I asked, "How does it play?" is because UT2K4 was disappointing on many different levels, mostly gameplay issues.


If you play some of the fun maps instead of the crap that comes with the game the whole experience is different imo. If its just the style of the game you didn't like then I don't think anything is going to have changed, but if it was the maps and gameplay modes I would give it at least a second chance by perhaps trying some of the community maps like the assualt maps on Omnipotents server etc... A lot of the really good servers are gone now, mostly likely they are either prepping for the new UT or they have moved on to other things.


Well, the maps aren't great, but my biggest problem was with the AI.  That, and I hate the translocator, it completely destroys tactics or strategy.  And most of the vehicles handle like crap.  I could go on... but even if all these things were OK, a game should be fun out of the box.  You shouldn't have to wait for the community to make it fun.

Basically, I've had a lot more fun playing TFC, BF1942, and even the original UT than UT2K4. 



Entroper said:
Sqrl said:

If you play some of the fun maps instead of the crap that comes with the game the whole experience is different imo. If its just the style of the game you didn't like then I don't think anything is going to have changed, but if it was the maps and gameplay modes I would give it at least a second chance by perhaps trying some of the community maps like the assualt maps on Omnipotents server etc... A lot of the really good servers are gone now, mostly likely they are either prepping for the new UT or they have moved on to other things.


Well, the maps aren't great, but my biggest problem was with the AI. That, and I hate the translocator, it completely destroys tactics or strategy. And most of the vehicles handle like crap. I could go on... but even if all these things were OK, a game should be fun out of the box. You shouldn't have to wait for the community to make it fun.

Basically, I've had a lot more fun playing TFC, BF1942, and even the original UT than UT2K4.


 Sounds like you made up your mind and thats fine, you gotta play what you like and I don't think anyone should spend money they aren't going to get full enjoyment out of (at least when it comes to their video games).  But I will say almost all if not all servers disable translocators (thank god) and by playing online you sidestep the AI.  There are also some custom vehicles but a lot of maps do use the normal ones so out of the things you mentioned the vehicle problems are the one that remains.

As far as the community thing goes, for guys like Twestern and I the building of the community is fun.  So in that regard its a taste thing at least at the beginning.  If you  have a friend who picks it up, I would say give it a play at his place 6 months after release on some of the busier servers and you will know usually inside of 60min if you are going to like it. 

But outside of that it sounds like you are unlikely to enjoy the new version so I definitely wouldn't recommend spending money on it just to try it



To Each Man, Responsibility