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Forums - Sales - Japanese 360 niche releases - Finding some consistency?

As we saw, 360 software sales really took off last year in Japan, im not talking about the big name JRPGs, but the usual stuff with even budget rereleases selling more than 30k.

Either way, over the last few months theres been a number of games, mainly Graphic Novels and SHMUPs that are now selling at eerily similar rates. Heck they are even making debuts of 10k which is good on its own and then going onto to sell 20-30k units.

As the PS3 gets stronger in the region, MS will find it hard to secure third-party exclusives but maybe all those niche titles on PS2 will slowly make their way to the 360 and have the console will continue to sell at a decent amount (5-10k) weekly.

The Saturn was able to sell a lot of units on just reputation, while MS will never achieve that level of success, they can do something similar. It puzzles me as to how on Earth the PS2 continues to sell when its sold so much already, and even more so that it beats the 360 despite the 360 now having a respectable library that Japanese gamers would like.



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I will never understand why they are 360 exclusive. Too niche for MS to pay for them, and the PS3/Wii have a far higher userbase.



^The high Otaku/hardcore percantage on the 360 is their reason. I don't see a reason why to not release on PS3/Wii though... extra cash, surely.



Well for what its worth the 360 has sold 1 million in Japan and its still selling. The original Xbox sold only 477K according to the VGCharzt numbers.

Also the ratio of of 360 vs PS3 userbase is 1/3. In the last gen (Xbox vs PS2) it was like 1/40. FF13 should give a boost as well considering the 4 best selling 360 games in Japan are JRPG.



 said:
Well for what its worth the 360 has sold 1 million in Japan and its still selling. The original Xbox sold only 477K according to the VGCharzt numbers.

Also the ratio of of 360 vs PS3 userbase is 1/3. In the last gen (Xbox vs PS2) it was like 1/40. FF13 should give a boost as well considering the 4 best selling 360 games in Japan are JRPG.

As it stands, FFXIII isn't coming out on the 360 in Japan. 



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I think the price of 360 SDK in japan is much cheaper than ps3 and the royalties for MS too.



But war... war never changes

BobSaget said:
Well for what its worth the 360 has sold 1 million in Japan and its still selling. The original Xbox sold only 477K according to the VGCharzt numbers.

Also the ratio of of 360 vs PS3 userbase is 1/3. In the last gen (Xbox vs PS2) it was like 1/40. FF13 should give a boost as well considering the 4 best selling 360 games in Japan are JRPG.

But remember, FFXIII isn't releasing on 360 in Japan, so...



We have now seen multi-plat JRPG become common this generation unlike last generation or basically ever in gaming. At best the 360 will get multi-plat JRPG with the PS3, unless money hats are involved. I just don't think MS think it is worth it anymore, they must have to pay quite a large amount of secure exclusivity and after a week hardware numbers drop like a rock.

By making games multi-plat the PS3 takes care of Japan while both take care of WW with the 360 doing so more in NA.

Yeah BobSagat FFXIII is not coming to the 360 in Japan, a game which will sell more PS3's then all the 360 JRPG exclusives did together this generation.......x3 :O, really does seem a lost cause for MS.



 

Zuhyc said:
I will never understand why they are 360 exclusive. Too niche for MS to pay for them, and the PS3/Wii have a far higher userbase.

 

3:1 Ratio isn't "far" higher imo, especially when it's only a 2 million lead.



Not a 360 fanboy, just a PS3 fanboy hater that likes putting them in their place ^.^

Xen said:
^The high Otaku/hardcore percantage on the 360 is their reason. I don't see a reason why to not release on PS3/Wii though... extra cash, surely.

 

These niche companies probably don't have the funds or the developer muscle to develop a game for multiple platforms at once.