ahahahahahahaha u no why they didnt get backlashed? cause every1 wanted them to incorporated it
but yea ur right it was a copy
ahahahahahahaha u no why they didnt get backlashed? cause every1 wanted them to incorporated it
but yea ur right it was a copy
ssj12 said:
Steam came after, I know that much. I answered your question with my own question of when which I believe it was 2007 as to when but I think its when Steamworks was released. Not 100% sure. All I know is while Microsoft was the first to unify I remember games that go back before the PS1 that had "achievements" or a reward system that unlocked ribbons, badges, or some form of "you did this or that." No matter how you look at it, achievements and trophies are nothing more than an old fashion reward system pulled out of games. |
I don't disagree there. Maybe we should differ on how important we feel unifying them is. It wasn't exactly an obvious idea. Achievements in games were few and far between. I can't recall a single game prior to the 360 that got sold in part by it's in game achievements. Nowadays games can actually be sold with those things in mind. Look at people on this website, not purchasing the PS3 games last Fall that lacked trophies in favor of those that did.
Saying the achievements system wasn't innovative just because it was built on an existing idea is like saying the Wii wasn't innovative because motion controls were already around. It's the implementation that was original, and most great ideas are just that because of their implementation, not because they are entirely new. TV was an innovation, but you could make the argument that electricity came years before(along with other components that created televesions) so it doesn't count. There are very few truly original ideas, but many innovations built upon existing ones. I feel Microsoft's achievement system was one of those.
MontanaHatchet said:
Oh ho ho, you're such an experienced forum poster. Now define direct and tell me how they're not in direct competition when the sales of the Wii clearly affect 360 sales. You can do it. It should be easy, you're an experienced forum poster like everyone frickin' else here.
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Wii sales do not affect Xbox 360 or Visa Versa, not in any significant way, especially from the multiplatform games example I showed you earlier, when games come out on 360 the same version does not come out for the Wii or visa versa, 360 sales affect PS3 sales and visa versa, because 95 percent of the games are on both, the Wii is different and doing it's own thing the sales prove what I am saying.
| Gearbox said: ahahahahahahaha u no why they didnt get backlashed? cause every1 wanted them to incorporated it but yea ur right it was a copy |
Nice comment man thanks
Jeronimo, there is absolutely no way to prove your point.
| JaggedSac said: Jeronimo, there is absolutely no way to prove your point. |
Maybe I can.
Jeronimo66 said:
Maybe I can. |
Impress me.
JaggedSac said:
Impress me.
|
I am kind off waiting on Montanas reply to go further but I did post this in case you missed it:
Wii sales do not affect Xbox 360 or Visa Versa, not in any significant way, especially from the multiplatform games example I showed you earlier, when games come out on 360 the same version does not come out for the Wii or visa versa, 360 sales affect PS3 sales and visa versa, because 95 percent of the games are on both, the Wii is different and doing it's own thing the sales prove what I am saying.
I agree with the OP. There seems to be alot of hypocracies when it comes to MS copying other ideas and making some changes but when others do it then no one makes a big deal out of it. If you look at it, Wii did not invent the idea of Avatars. We had those on the PCs before on IM. Even DOA game had the avatars in the lobby but when Xbox uses it everyone says MS copied Nintendo. Home from Sony is not original either. It is just like many games on the PC. Sony also copied many of the features of Xbox Live - which only makes their service better IMO. I wished Nintendo actually does the same as their online is horrible with their friends code and lack of voice chat. So yeah everyone copies each other but so what? If it makes it more fun for their customer base then it can only be good.
Jeronimo66 said:
I am kind off waiting on Montanas reply to go further but I did post this in case you missed it: Wii sales do not affect Xbox 360 or Visa Versa, not in any significant way, especially from the multiplatform games example I showed you earlier, when games come out on 360 the same version does not come out for the Wii or visa versa, 360 sales affect PS3 sales and visa versa, because 95 percent of the games are on both, the Wii is different and doing it's own thing the sales prove what I am saying. |
There is no proof here. Proofs require facts.