ssj12 said:
Steam came after, I know that much. I answered your question with my own question of when which I believe it was 2007 as to when but I think its when Steamworks was released. Not 100% sure. All I know is while Microsoft was the first to unify I remember games that go back before the PS1 that had "achievements" or a reward system that unlocked ribbons, badges, or some form of "you did this or that." No matter how you look at it, achievements and trophies are nothing more than an old fashion reward system pulled out of games. |
I don't disagree there. Maybe we should differ on how important we feel unifying them is. It wasn't exactly an obvious idea. Achievements in games were few and far between. I can't recall a single game prior to the 360 that got sold in part by it's in game achievements. Nowadays games can actually be sold with those things in mind. Look at people on this website, not purchasing the PS3 games last Fall that lacked trophies in favor of those that did.
Saying the achievements system wasn't innovative just because it was built on an existing idea is like saying the Wii wasn't innovative because motion controls were already around. It's the implementation that was original, and most great ideas are just that because of their implementation, not because they are entirely new. TV was an innovation, but you could make the argument that electricity came years before(along with other components that created televesions) so it doesn't count. There are very few truly original ideas, but many innovations built upon existing ones. I feel Microsoft's achievement system was one of those.








