dbot said:
Obviously this is an older interview, but it is very relevant to this discussion. Many people on this thread have tried to claim that this is not an issue with the 360, but an issue with the television/display device. Clearly from this you can see that it is related to the console. I am not saying that all 360 games suffer from this, or that all PS3 games are free from screen tearing.
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Exactly. When I referenced this article back on page 1 I pointed out that what made this article bothersome was that it is so old. The fact that this has been a problem since launch gives me a somewhat bitter view of MS and the devs who are doing it.
As somebody pointed out earlier I suspect vsync is turned off to try and create the best looking screenshots for marketing. Based on the performance hit I see on a PC I suspect that there would have to be a decent reduction in detail or framerate. The PS3 sacrificing frames (and sometimes graphics) for vsync seems to back that point up. I'm still glad I bought my 360 but I tend to prefer the direction Sony is leaning on this one. Just a matter of taste I guess.
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