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Microsoft - Screen Tearing - View Post

nightsurge said:
WereKitten said:
nightsurge said:

I wonder how bad the tearing is in KZ2. I seem to remember lots of possible tearing, and much more often than I saw in any 360 game thus far.

 

There's nothing about torn frames in all 5 videos and articles Digital Foundry made about KZ2. I read around that it is v-synced, but not from official sources. The only thing Digital Foundry pointed out are some rare framerate hiccups, made less evident by the advanced motion blur.

Basically I'd go with the "there's no tear" opinion, as I can't see why DF would not have pointed it out and measured it. It's part of their default assessment.

On the other side yes, it's evident in Uncharted when you quickly pan horizontally the camera in some points of the game.

 

You are probably right.  Killzone 2 just has a lot more loading hickups and things of that nature that I am sure I was confusing this with.

 

That can be said about most any game...