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Forums - Nintendo - Do you intend to buy New Play Control! Donkey Kong Jungle Beat?

New Play Control! Donkey Kong Jungle Beat has been added to the "Intend to Buy" section of the Nintendo Club. You can tell Nintendo that you intend to buy this game between April 4th and April 27th. Doing this will earn you extra points when you register the game with Club Nintendo.

System:

Wii

No. of players

1 player

Release Date:

May 4,2009

Publisher:

Nintendo
Developer: Nintendo
Genre: Action
ESRB Rating:

For those who don't know, Club Nintendo is part of Nintendo's offical website. Members of Club Nintendo can sign up for email alerts for new games, register their consoles to extend the warrenty, register their games to earn points, and spend their points for Nintendo products. These are nice bonuses for stuff you are buying anyway, so I recommend signing up if you don't already have an account.

 Game Overview

The highly rated Nintendo GameCube game, created by the same team that developed Super Mario Galaxy, returns with enhanced motion controls and new surprises.

--The Wii Remote and Nunchuk controllers put Donkey Kong's actions right in players' hands. Players use buttons and motion controls to move through the game. When it comes time to box with bosses, players punch with both hands.

--As Donkey Kong, players brave a jungle adventure by swinging, soaring, swimming and using acrobatic moves. But the goal isn't to run through levels as quickly as possible – the real skill lies in stringing moves together to travel like a daredevil, touching the ground as little as possible.

--The game's imaginative worlds now have many areas partially redesigned to take full advantage of the new Wii controls. Newcomers will enjoy its fantastic jungles, dazzling caverns and wondrous seas, while fans of the original will discover fresh thrills as they take on the challenge of the new controls.

Game storyline: Donkey Kong sets out to prove he's king of the jungle and beyond. He rampages through lava caves, savage seas and crazy locales like a ninja-chimp fortress. Only when Donkey Kong defeats all the kings of his world – by boxing with apes, rabid warthogs, ballistic elephants and giant birds – can he call himself king.

Players who traveled the lands of the original Donkey Kong Jungle Beat will notice some changes to the kingdoms, such as additional enemies and obstacles, plus features like Skull Stones, Shock Spheres and classic Cannon Barrels. In addition, new monkey friends appear on many levels. Helper Monkeys give hints about how to survive the kingdoms and score more bananas, while Checkpoint Monkeys let players restart from midway through a level with their checkpoint banana total intact. The game also includes two surprises at the end: a boss-rush against all the Kongs and a victory feast for Donkey Kong once he has become the king of everything.

How to progress through the game: Players run, jump, swim, battle, swing on vines and collect bananas as they explore beautiful side-scrolling environments that span volcano caves, snowy peaks and fantastic skyscapes. Players also must hitch rides on parrots and killer whales, bounce off pinball-like obstacles and battle tons of bizarre enemies. Players collect bananas as they go, but the real trick lies in building up combo multipliers. This is done by linking different mid-air moves like vine swings, backflips and wall springs to avoid returning to the ground. If players sustain a combo in mid-air, all bananas collected during the combo are multiplied by that combo, which leads to much higher banana scores.

Characters: Donkey Kong, little monkey pals and ridable animal friends, like the wildebeest Hoofer and killer whale Orco. Dozens of outlandish enemies, like bloated Bumblebuzzes, speedy Ninjapes and the runaway-train-like Iguanagons.

Special powers/weapons/moves/features: Players control Donkey Kong's running, jumping and banana grabbing by using the control stick and buttons. Motion controls turn a player's hands into Donkey Kong's hands – moving the Wii Remote and Nunchuk gives the realistic feeling of grabbing vines, boxing or unleashing a powerful sound-wave clap.

Source of game description



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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no, if i want it i will get it for my gamecube.



Nah, i'll wait for prime



I'd rather play it for Cube with the Bongos.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

I've no interest in this personally, but I hope it does well because it was well reviewed but overlooked last gen due to the bongos. This is one that deserves some more sales.



 

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stof said:
I'd rather play it for Cube with the Bongos.

It was fun with the bongos.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)

Maybe...

May is really epic for the Wii.



dsister44 said:
no, if i want it i will get it for my gamecube.

Stealth trolling aside, you're likely unintentionally right on this one: playing it with the bongos was half the experience.

That said, I can't find working bongos anywhere, and I enjoyed this platformer, so yeah, I'll be picking it up.

 



noname2200 said:
dsister44 said:
no, if i want it i will get it for my gamecube.

Stealth trolling aside, you're likely unintentionally right on this one: playing it with the bongos was half the experience.

That said, I can't find working bongos anywhere, and I enjoyed this platformer, so yeah, I'll be picking it up.

 

 

 

how was this trolling? i answered the question+ everybody else on this thread said the same thing.

plus whats the point of a donkey kong game not made by Rare :D

although this game was super awesome :'(



Fine, I'll cheerfully ignore your post history and treat you like the other posters who don't go out of their way to point out how little they care for Nintendo, no matter how inapposite the situation.

Now get in a closing comment, because I'm dropping this after I hit "Post."