I've been playing a lot of Fire Emblem recently, and absolutely loving it. One thing I'm especially loving about it, is that there are no random encounters, and there is no backtracking and grinding to level up.
I really love the RPG genre, but I often find myself bored of a game. I have a terrible sense of direction, and easily get distracted by side quests or shiny things. The result of this is I face a lot of random encoutners, when I finally get round to doing the main quest, I am a bjillion levels higher than I need to be and it is too easy.
An RPG with grind in it must then either have really interesting combat, or a good plot to keep me going through the really easy main quest. If the combat isn't outstanding I will just give up.
I'm starting to question if random encoutners, and this focus on grinding is really so good.
Anyone else agree?










