Millennium on 06 April 2009
I question the competency of this programmer if disc space was a problem for storing unlockables. There is no need to store more than a single bit for flags, or maybe 64 bits for counters (and those would have to be some big frickin counters). You could fit literally thousands of these in a single Wii block: at least a full order of magnitude more than any game has ever done, and two orders more than most.
How much space is this idiot wasting if he's running into trouble with a full 512 megabytes of space?
Of course, I could have mistaken "disc space" for space on the internal storage, being the massive dork that I am. Still, I'll leave the post up as a record.
Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.
Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.
What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.