SleepWaking said: no the psp is not stronger than the ps2, it has more megahertz but that doesn't mean it's stronger. just like with amd and intel, or in itel new vs old the new have less gigahertz but are still 2-3 times as fast. |
PSP is newer than the PS2, so your argument that it's weaker is no supported by the latter part of you comment.
As for the PSP, it has the same amount of RAM as the PS2, and similar processing speeds. The difference is that the CPU has one vector unit instead of two. This seems like a weakness until you take into account that the vestor units were used for rendering, but would mean greater power consumption. So the PSP transfered half of the rendering to a list of hardware rendering on the GPU. This also includes texture compression, the one thing the PS2 lacked (due to Sony realizing too late the design was incompatible).
Combine that with the same amount of system RAM and VRAM as the PS2, and the PSP is at least as powerul as the PS2. What kept it before was the CPU speed caps, which didn't hinder shading and texturing (as those are generated by the GPU and hardware rendering), but the polygon count, framerate, and draw distance (which are generated largely by the CPU).
Now the only thing making the PSP's power not apparent is the low resoution. Yet upscaled screenshots do show graphics as good as they actually are.