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Forums - Microsoft - Ex-Bungie Dev, Christian Allen, Confirms Killzone 2 Can Be Done On Xbox360

Shadowblind said:
Rpruett said:
Shadowblind said:

*sigh. Please at least try to come up with a decent reason to quote me the wrong way. We were not talking about it being easy in the way of it being hard or easy as in difficulty for programmers.

Its English, and saying something will "easily" happen means the chances are very high.

See; Alan Wake. Hur durr, Killzone 2 isn't "easily", written in your context, surpassed by Uncharted 2.

I cant believe there really are people out there who think the 360 is maxxed out. This isn't even sad anymore....

 

I wasn't talking about it being easy in the way of it being easy or hard for programmers either.   I don't think tons of games are going to come along and simply demolish KZ2 in terms of graphics.   The 360 is almost 4 years old, with hardware that was easy to reach near maximum potential on.   I don't see 'one' game in the 360's pipeline coming up that looks remotely as impressive as KZ2 looks.   When we get actual 360 screenshots of Alan Wake?  Maybe.    

Graphics don't drastically change that much (Especially the older the system is).  Sure the 360 might have some games that look a little better than they currently do but to actually surpass KZ2?  I don't think that will be an easy feat and I'm not so sure it will even be really 'easily' evident if a developer manages to do so.

 

I can't believe that there are really people out there whole think you spell maxed out,  maxxed out. That's how we do it in 'English'.  It is kind of sad really.   

 

 

Facts

- 360 is a year older than the PS3.  (Almost 4 years old total).

- PS3 despite being younger, holds what many would consider the best graphics in a game.

- 360 was notoriously 'easier' to develop for and has been from day one. 

- PS3 was notoriously 'harder' to develop for and has been from day one.

- Most of the 'gains' you see in terms of video game development /graphics over the progression of it's life cycle is generally due to becoming more familiar/comfortable with the hardware. By about four years in?  You're damn well comfortable with the hardware. 

- One could expect to have 'more' gains on a system in which you really just recently started feeling comfortable with over a system who you were very comfortable with a hell of a lot earlier


It stopped being sad a few years back; around the end of 2006 to be precise, and became pathetic. Or don't you remember....the 360 will never ever have a game that looked better then Gears of War one?

So what is making this arguement any different then that one? Oh, and some holes in your logic here....

- 360 is a year older than the PS3.  (Almost 4 years old total). It turned 3 years old just a few months back.

- PS3 despite being younger, holds what many would consider the best graphics in a game.  Wrong. Crysis. But thats not what I'm debating. Don't forget though, Gears of War was a champion in graphics for a loooong time.

- 360 was notoriously 'easier' to develop for and has been from day one. That never meant it was easy to develope for in the first place. Every console this gen has been harder to develope for then the past gen, and the PS2 especially was difficult last gen. With such logic, it will still be a few years to come before the 360 is maxed out, and the many  years before the PS3 is maxed out.

- PS3 was notoriously 'harder' to develop for and has been from day one. Look up.

- Most of the 'gains' you see in terms of video game development /graphics over the progression of it's life cycle is generally due to becoming more familiar/comfortable with the hardware. By about four years in?  You're damn well comfortable with the hardware. Look up again.

- One could expect to have 'more' gains on a system in which you really just recently started feeling comfortable with over a system who you were very comfortable with a hell of a lot earlier Yes they could. this makes me think your trying to get me to say "oh the 360 will always have better graphics then PS3" which is not and what I won't say. Stop trying to turn this into a PS3 vs. 360 argument. Its an argument about games that will pass Killzone 2 in graphics on 360.

 

You want Alan Wake screenshots? Can't say I have those, but heres the newest trailer, which isnt even new. With Alan Wake having pretty much NO details so far, its more then safe to assume this will only get better, long before its release. Don't forget to claim its the PC version though, this arguement wouldn't be complete without that.

http://xbox360.ign.com/dor/objects/743608/remedy-project-next-gen-title/videos/AlanWake_Cinematic_102108.html

 

I never said the 360 'couldn't do better than Gears of War 1',  So please don't put words in my mouth.  The 360 was what?  A year old at that point?  2 years old? Developers certainly weren't done learning all the in's and out's of the 360 at that point in time. 

 

 

I was talking console games, not PC games so Crysis isn't included in this discussion.  Gears of War was the champion until Uncharted came out..   The 360 is similar to developing games for the PC.  So similar in fact that,  we see a high amount of PC games coming for the 360 and not the PS3 and famed PC developers (Valve) don't like developing for the PS3.    

Trying to fly this argument that both systems have been in the same boat is a lie.

 

 

I have yet to see ONE game on the 360 that looks better than KZ2.  I'm not some fanboy about it.  What game does the 360 have that looks better? What future game does the 360 have that looks better?   Again, if the Alan Wake footage is done on the 360,  we might have a winner.  (I don't think it is) and until we have verifiable proof of that,  we can't say anything about it. I have yet to see one game.

This isn't about PS3 or 360 argument either.  Although you're trying to imply, that the 360 has games that will surpass KZ2 graphically with ease.   If they do, no one has saw them yet.   The PS3 MIGHT have some games coming that will surpass KZ2 with ease (GoWIII, GT5, Heavy Rain). 

 

I've saw the trailer.  Looks good. Certainly more room for improvement.  Almost a 100% verifiable thing that it's run on a High End PC though.  Which again,  is the issue at hand.  We know PCs out do the consoles with relative ease.   We don't know if the 360 version will look as good as the Trailer.

 

 

The time is in the near future where the hardware limits of the consoles can mean the games can only look so good.  (And even nearer in the 360s case).

 



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Mvp4eVa said:
Killzone 2 can be done technically on the 360, cant be ported to the 360 b/c is a Guerrilla Game a property of Sony.. so obviously it can't be done on the 360..

Differently would be if a 3rd party developer is creating a game that can't be done in no other console but on the PS3 and if Sony is not interfering or making any money investments for it for them to do so .

Than I would say that game is not possible on the 360 technically that's why they choose the Ps3 for its higher capabilities ..

Final Fantasy XIII a former Sony exclusive built with PS3 in mind is being duplicated to be on the 360 something that was consider the 360 not handling the game in all aspects..

 

Isnt that why Heavy Rain is a PS3 exclusive? Because the company's ambitions exceeded the limits of the 360. It was originally anounced for 360.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

Rpruett said:
Shadowblind said:
Rpruett said:
Shadowblind said:

*sigh. Please at least try to come up with a decent reason to quote me the wrong way. We were not talking about it being easy in the way of it being hard or easy as in difficulty for programmers.

Its English, and saying something will "easily" happen means the chances are very high.

See; Alan Wake. Hur durr, Killzone 2 isn't "easily", written in your context, surpassed by Uncharted 2.

I cant believe there really are people out there who think the 360 is maxxed out. This isn't even sad anymore....

 

I wasn't talking about it being easy in the way of it being easy or hard for programmers either.   I don't think tons of games are going to come along and simply demolish KZ2 in terms of graphics.   The 360 is almost 4 years old, with hardware that was easy to reach near maximum potential on.   I don't see 'one' game in the 360's pipeline coming up that looks remotely as impressive as KZ2 looks.   When we get actual 360 screenshots of Alan Wake?  Maybe.    

Graphics don't drastically change that much (Especially the older the system is).  Sure the 360 might have some games that look a little better than they currently do but to actually surpass KZ2?  I don't think that will be an easy feat and I'm not so sure it will even be really 'easily' evident if a developer manages to do so.

 

I can't believe that there are really people out there whole think you spell maxed out,  maxxed out. That's how we do it in 'English'.  It is kind of sad really.   

 

 

Facts

- 360 is a year older than the PS3.  (Almost 4 years old total).

- PS3 despite being younger, holds what many would consider the best graphics in a game.

- 360 was notoriously 'easier' to develop for and has been from day one. 

- PS3 was notoriously 'harder' to develop for and has been from day one.

- Most of the 'gains' you see in terms of video game development /graphics over the progression of it's life cycle is generally due to becoming more familiar/comfortable with the hardware. By about four years in?  You're damn well comfortable with the hardware. 

- One could expect to have 'more' gains on a system in which you really just recently started feeling comfortable with over a system who you were very comfortable with a hell of a lot earlier


It stopped being sad a few years back; around the end of 2006 to be precise, and became pathetic. Or don't you remember....the 360 will never ever have a game that looked better then Gears of War one?

So what is making this arguement any different then that one? Oh, and some holes in your logic here....

- 360 is a year older than the PS3.  (Almost 4 years old total). It turned 3 years old just a few months back.

- PS3 despite being younger, holds what many would consider the best graphics in a game.  Wrong. Crysis. But thats not what I'm debating. Don't forget though, Gears of War was a champion in graphics for a loooong time.

- 360 was notoriously 'easier' to develop for and has been from day one. That never meant it was easy to develope for in the first place. Every console this gen has been harder to develope for then the past gen, and the PS2 especially was difficult last gen. With such logic, it will still be a few years to come before the 360 is maxed out, and the many  years before the PS3 is maxed out.

- PS3 was notoriously 'harder' to develop for and has been from day one. Look up.

- Most of the 'gains' you see in terms of video game development /graphics over the progression of it's life cycle is generally due to becoming more familiar/comfortable with the hardware. By about four years in?  You're damn well comfortable with the hardware. Look up again.

- One could expect to have 'more' gains on a system in which you really just recently started feeling comfortable with over a system who you were very comfortable with a hell of a lot earlier Yes they could. this makes me think your trying to get me to say "oh the 360 will always have better graphics then PS3" which is not and what I won't say. Stop trying to turn this into a PS3 vs. 360 argument. Its an argument about games that will pass Killzone 2 in graphics on 360.

 

You want Alan Wake screenshots? Can't say I have those, but heres the newest trailer, which isnt even new. With Alan Wake having pretty much NO details so far, its more then safe to assume this will only get better, long before its release. Don't forget to claim its the PC version though, this arguement wouldn't be complete without that.

http://xbox360.ign.com/dor/objects/743608/remedy-project-next-gen-title/videos/AlanWake_Cinematic_102108.html

 

I never said the 360 'couldn't do better than Gears of War 1',  So please don't put words in my mouth.  The 360 was what?  A year old at that point?  2 years old? Developers certainly weren't done learning all the in's and out's of the 360 at that point in time. 

I'll get you up to speed on history then. Back when Gears of War 1 released, the developers put out an article saying that they "maxed out the Xbox 360's capabilities" with the title. You can imagine the Sony fanboys FLYING on that article like rabbid dogs. 2 years later, gears of War looks like a plaything on the 360 compared to some of the games it has now.

 

I was talking console games, not PC games so Crysis isn't included in this discussion.  Gears of War was the champion until Uncharted came out..   The 360 is similar to developing games for the PC.  So similar in fact that,  we see a high amount of PC games coming for the 360 and not the PS3 and famed PC developers (Valve) don't like developing for the PS3.    

Was the champion until Uncharted came out? Um, opinnion? Because I heard thats gears 1 was still the champion long after Uncharted. And yes, the 360 is very much like a PC. Yet, PCs have gotten much more varied to code for as better equiptment becomes available for them.

Trying to fly this argument that both systems have been in the same boat is a lie.

Your right. The PS3 has the advantage in terms of time.

 

 

I have yet to see ONE game on the 360 that looks better than KZ2.  I'm not some fanboy about it.  What game does the 360 have that looks better? What future game does the 360 have that looks better?   Again, if the Alan Wake footage is done on the 360,  we might have a winner.  (I don't think it is) and until we have verifiable proof of that,  we can't say anything about it. I have yet to see one game.

Um, yeah. Killzone 2 released about 5 weeks ago. You would expect it to be dethroned that fast? Yeesh. gears took a long time to dethrone, and Uncharted vs. gears I suppose is far more a matter of opinion. Right now, KZ2 is undisputed.

This isn't about PS3 or 360 argument either.  Although you're trying to imply, that the 360 has games that will surpass KZ2 graphically with ease.   If they do, no one has saw them yet.   The PS3 MIGHT have some games coming that will surpass KZ2 with ease (GoWIII, GT5, Heavy Rain). 

*sigh. I;m implying that in time, the 360 will have games that, yes, are easily seen as having surpassed Killzone 2 in graphics. Heavy Rain will already beat KZ2 from what we've seen, though what we've seen of U2, KZ2 still wins. In the long run, the PS3 will more then likely have the last laugh, but the last laugh is a long ways away.

I've saw the trailer.  Looks good. Certainly more room for improvement.  Almost a 100% verifiable thing that it's run on a High End PC though.  Which again,  is the issue at hand.  We know PCs out do the consoles with relative ease.   We don't know if the 360 version will look as good as the Trailer.

100%? How do you know this?

 

The time is in the near future where the hardware limits of the consoles can mean the games can only look so good.  (And even nearer in the 360s case).

that time isn't here, and it won't be here for years to come.

 

 



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

this is still going strong huh?



Shadowblind said:
Rpruett said:
Shadowblind said:
Rpruett said:
Shadowblind said:

*sigh. Please at least try to come up with a decent reason to quote me the wrong way. We were not talking about it being easy in the way of it being hard or easy as in difficulty for programmers.

Its English, and saying something will "easily" happen means the chances are very high.

See; Alan Wake. Hur durr, Killzone 2 isn't "easily", written in your context, surpassed by Uncharted 2.

I cant believe there really are people out there who think the 360 is maxxed out. This isn't even sad anymore....

 

I wasn't talking about it being easy in the way of it being easy or hard for programmers either.   I don't think tons of games are going to come along and simply demolish KZ2 in terms of graphics.   The 360 is almost 4 years old, with hardware that was easy to reach near maximum potential on.   I don't see 'one' game in the 360's pipeline coming up that looks remotely as impressive as KZ2 looks.   When we get actual 360 screenshots of Alan Wake?  Maybe.    

Graphics don't drastically change that much (Especially the older the system is).  Sure the 360 might have some games that look a little better than they currently do but to actually surpass KZ2?  I don't think that will be an easy feat and I'm not so sure it will even be really 'easily' evident if a developer manages to do so.

 

I can't believe that there are really people out there whole think you spell maxed out,  maxxed out. That's how we do it in 'English'.  It is kind of sad really.   

 

 

Facts

- 360 is a year older than the PS3.  (Almost 4 years old total).

- PS3 despite being younger, holds what many would consider the best graphics in a game.

- 360 was notoriously 'easier' to develop for and has been from day one. 

- PS3 was notoriously 'harder' to develop for and has been from day one.

- Most of the 'gains' you see in terms of video game development /graphics over the progression of it's life cycle is generally due to becoming more familiar/comfortable with the hardware. By about four years in?  You're damn well comfortable with the hardware. 

- One could expect to have 'more' gains on a system in which you really just recently started feeling comfortable with over a system who you were very comfortable with a hell of a lot earlier


It stopped being sad a few years back; around the end of 2006 to be precise, and became pathetic. Or don't you remember....the 360 will never ever have a game that looked better then Gears of War one?

So what is making this arguement any different then that one? Oh, and some holes in your logic here....

- 360 is a year older than the PS3.  (Almost 4 years old total). It turned 3 years old just a few months back.

- PS3 despite being younger, holds what many would consider the best graphics in a game.  Wrong. Crysis. But thats not what I'm debating. Don't forget though, Gears of War was a champion in graphics for a loooong time.

- 360 was notoriously 'easier' to develop for and has been from day one. That never meant it was easy to develope for in the first place. Every console this gen has been harder to develope for then the past gen, and the PS2 especially was difficult last gen. With such logic, it will still be a few years to come before the 360 is maxed out, and the many  years before the PS3 is maxed out.

- PS3 was notoriously 'harder' to develop for and has been from day one. Look up.

- Most of the 'gains' you see in terms of video game development /graphics over the progression of it's life cycle is generally due to becoming more familiar/comfortable with the hardware. By about four years in?  You're damn well comfortable with the hardware. Look up again.

- One could expect to have 'more' gains on a system in which you really just recently started feeling comfortable with over a system who you were very comfortable with a hell of a lot earlier Yes they could. this makes me think your trying to get me to say "oh the 360 will always have better graphics then PS3" which is not and what I won't say. Stop trying to turn this into a PS3 vs. 360 argument. Its an argument about games that will pass Killzone 2 in graphics on 360.

 

You want Alan Wake screenshots? Can't say I have those, but heres the newest trailer, which isnt even new. With Alan Wake having pretty much NO details so far, its more then safe to assume this will only get better, long before its release. Don't forget to claim its the PC version though, this arguement wouldn't be complete without that.

http://xbox360.ign.com/dor/objects/743608/remedy-project-next-gen-title/videos/AlanWake_Cinematic_102108.html

 

I never said the 360 'couldn't do better than Gears of War 1',  So please don't put words in my mouth.  The 360 was what?  A year old at that point?  2 years old? Developers certainly weren't done learning all the in's and out's of the 360 at that point in time. 

I'll get you up to speed on history then. Back when Gears of War 1 released, the developers put out an article saying that they "maxed out the Xbox 360's capabilities" with the title. You can imagine the Sony fanboys FLYING on that article like rabbid dogs. 2 years later, gears of War looks like a plaything on the 360 compared to some of the games it has now.

 

I was talking console games, not PC games so Crysis isn't included in this discussion.  Gears of War was the champion until Uncharted came out..   The 360 is similar to developing games for the PC.  So similar in fact that,  we see a high amount of PC games coming for the 360 and not the PS3 and famed PC developers (Valve) don't like developing for the PS3.    

Was the champion until Uncharted came out? Um, opinnion? Because I heard thats gears 1 was still the champion long after Uncharted. And yes, the 360 is very much like a PC. Yet, PCs have gotten much more varied to code for as better equiptment becomes available for them.

Trying to fly this argument that both systems have been in the same boat is a lie.

Your right. The PS3 has the advantage in terms of time.

 

 

I have yet to see ONE game on the 360 that looks better than KZ2.  I'm not some fanboy about it.  What game does the 360 have that looks better? What future game does the 360 have that looks better?   Again, if the Alan Wake footage is done on the 360,  we might have a winner.  (I don't think it is) and until we have verifiable proof of that,  we can't say anything about it. I have yet to see one game.

Um, yeah. Killzone 2 released about 5 weeks ago. You would expect it to be dethroned that fast? Yeesh. gears took a long time to dethrone, and Uncharted vs. gears I suppose is far more a matter of opinion. Right now, KZ2 is undisputed.

This isn't about PS3 or 360 argument either.  Although you're trying to imply, that the 360 has games that will surpass KZ2 graphically with ease.   If they do, no one has saw them yet.   The PS3 MIGHT have some games coming that will surpass KZ2 with ease (GoWIII, GT5, Heavy Rain). 

*sigh. I;m implying that in time, the 360 will have games that, yes, are easily seen as having surpassed Killzone 2 in graphics. Heavy Rain will already beat KZ2 from what we've seen, though what we've seen of U2, KZ2 still wins. In the long run, the PS3 will more then likely have the last laugh, but the last laugh is a long ways away.

I've saw the trailer.  Looks good. Certainly more room for improvement.  Almost a 100% verifiable thing that it's run on a High End PC though.  Which again,  is the issue at hand.  We know PCs out do the consoles with relative ease.   We don't know if the 360 version will look as good as the Trailer.

100%? How do you know this?

 

The time is in the near future where the hardware limits of the consoles can mean the games can only look so good.  (And even nearer in the 360s case).

that time isn't here, and it won't be here for years to come.

 

 

Developer speak is Developer speak.  It's all to hype their product.  I'm talking about actual returns on the product.  Only the PS3 has games that appear like it MIGHT be able to surpass KZ2.  There is currently nothing on the 360 that would lend that impression (Yet).

The 360 develops like a standard PC.  The learning curve is much smaller because of this.  Sure the complexity of games in general has risen.  That doesn't mean that the 360 is magically going to start pulling KZ2 games out of it's ass or is going to magically grow the ability to outdo itself again and again.

I'm not expecting a game to be released tomorrow that surpasses KZ2.  I'm expecting a game even remotely in development that might have the potential to surpass KZ2.  So far, only Alan Wake has that potential but we don't see 360 screenshots.

 

I don't believe you will see many games that will 'easily' surpass KZ2 in anyway.  What you see is what you get this late into the generation.  The clear cut distinguishments have been made. The bar has been set so high that the differences in the graphics will be negligible (Like Uncharted vs Gears).

 

 

If you're a developer advertising a PC/360 game with a trailer.  Are you going to use inferior hardware or superior hardware?  Lol.  It's simple logic.  I would certainly use a PC to advertise my PC/360 games.  It allows me to show off the visual appeal that much more.  I would expect the same for ANY PC/Console developer.

 



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@ Shadowblind & Rpruett:

Heres another one. Sony pushed the envelope and Microsoft didn't, FACT. Microsoft relied on third party exclusives with generic engines whilst Sony PS3 games have been far more expensive and had far more developer effort thrown at them.



Tease.

Squilliam said:
@ Shadowblind & Rpruett:

Heres another one. Sony pushed the envelope and Microsoft didn't, FACT. Microsoft relied on third party exclusives with generic engines whilst Sony PS3 games have been far more expensive and had far more developer effort thrown at them.

I'm thinking that, if we compared KZ2 and Halo3's budgets, they'd be mighty close.  The Gears budgets are skewed by the fact that most of their "team" is actually making  middleware, and they are not included in the game budget.  The Gears engine costs are a fraction of a normal games costs, because they're actually incurring a large portion of their engineering expenses in their middleware group.  True story.

Mostly I just wanted to say/write "True story", because I don't think I've ever had the chance to, before.



 

Squilliam said:
@ Shadowblind & Rpruett:

Heres another one. Sony pushed the envelope and Microsoft didn't, FACT. Microsoft relied on third party exclusives with generic engines whilst Sony PS3 games have been far more expensive and had far more developer effort thrown at them.

 

That is an interesting thing to note (And I would agree). This actually could lend to the 360 gaining some performance.

Although I would also say that the 360 doesn't have nearly the reliance on a engine designed specifically for it,  since it is far more similar to a PC. Which is a large part as to why the 360 was so easy to develop for in the first place.  It fit like a glove.  The PS3 on the other hand diverted from that formula.  Taking the HL2 engine to the PS3 off of the PC is a total pain in the ass for the developers, not so for the 360. 

Otherwise, Microsoft wouldn't be using generic engines.

 

And I really don't believe that Sony has spent 'that much more'  on their games than Microsoft has.  I've yet to see tons of concrete proof to that theory either.



Rpruett said:
Squilliam said:
@ Shadowblind & Rpruett:

Heres another one. Sony pushed the envelope and Microsoft didn't, FACT. Microsoft relied on third party exclusives with generic engines whilst Sony PS3 games have been far more expensive and had far more developer effort thrown at them.

 

That is an interesting thing to note (And I would agree). This actually could lend to the 360 gaining some performance.

Although I would also say that the 360 doesn't have nearly the reliance on a engine designed specifically for it,  since it is far more similar to a PC. Which is a large part as to why the 360 was so easy to develop for in the first place.  It fit like a glove.  The PS3 on the other hand diverted from that formula.  Taking the HL2 engine to the PS3 off of the PC is a total pain in the ass for the developers, not so for the 360. 

Otherwise, Microsoft wouldn't be using generic engines.

The ease of 360 development mostly comes from its abstraction of threads, much like plain-ole Windows programming.

If you wanted to really squeeze the most out of it, you'd have to write to the metal, much like the PS3, except without the PS3 tools for doing so.  That may explain why the 360 hasn't really sparkled in KZ2 fashion, as yet -- going there kinda means you should have written your engine to basically be PS3 centric already -- thus, you probably aren't making a 360 exclusive, and much of the rest of your engine design will settle for least-common-denominator between the two consoles.  least available memory resources for textures, least disc space, no assumed HDD for streaming... the list goes on and on.

Only a MS first-party studio would ever care enough to write to the metal on the 360, and MS probably wouldn't want to foot the bill for doing so.  There you have the real reason the 360 will probably never have a game that exceeds the quality of KZ2 -- its not that its not capable, most likely.  More that no one will foot the bill for such a project, other than MS, and MS seems to be turning away from 1st party development.  

In other words, they won't, because they don't care to be #1 in quality -- only in income.  That might turn around and bite them someday, but... I dunno.  Has kinda worked for them thusfar.

 



 

Is anyone surprised the 360 can do this game? Neither console has peaked at visually quality. In the years coming we'll have a bunch of games that look better than Killzone 2.