| Squilliam said: @ Shadowblind & Rpruett: Heres another one. Sony pushed the envelope and Microsoft didn't, FACT. Microsoft relied on third party exclusives with generic engines whilst Sony PS3 games have been far more expensive and had far more developer effort thrown at them. |
That is an interesting thing to note (And I would agree). This actually could lend to the 360 gaining some performance.
Although I would also say that the 360 doesn't have nearly the reliance on a engine designed specifically for it, since it is far more similar to a PC. Which is a large part as to why the 360 was so easy to develop for in the first place. It fit like a glove. The PS3 on the other hand diverted from that formula. Taking the HL2 engine to the PS3 off of the PC is a total pain in the ass for the developers, not so for the 360.
Otherwise, Microsoft wouldn't be using generic engines.
And I really don't believe that Sony has spent 'that much more' on their games than Microsoft has. I've yet to see tons of concrete proof to that theory either.







