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Squilliam said:
@ Shadowblind & Rpruett:

Heres another one. Sony pushed the envelope and Microsoft didn't, FACT. Microsoft relied on third party exclusives with generic engines whilst Sony PS3 games have been far more expensive and had far more developer effort thrown at them.

I'm thinking that, if we compared KZ2 and Halo3's budgets, they'd be mighty close.  The Gears budgets are skewed by the fact that most of their "team" is actually making  middleware, and they are not included in the game budget.  The Gears engine costs are a fraction of a normal games costs, because they're actually incurring a large portion of their engineering expenses in their middleware group.  True story.

Mostly I just wanted to say/write "True story", because I don't think I've ever had the chance to, before.