It's really a case of consoles blurring the lines with PC, but it wouldn't be such a bad idea if games actually started adding output resolutions to main menu options.
Now it wouldn't actually change the native resolution as with PC, but it would give an easier option to choose between a 720p native signal and a 1080p upscaled signal, which in some cases, actually results in softer, blurrier output.
In particular, games that don't actually render at 720p natively look worse when upscaled to 1080p. Halo 3 looks way too soft at 1080p. Same with GTAIV on PS3.
IMO, just about any PS2 game upscaled to 1080p looks way too soft. 480p typically looks best, particularly those that are 480p native (god of war).







