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Forums - Sony - new ps3 exclusive "MARS" demo video gameplay + info

new ps3 exclusive "MARS" demo video gameplay + info

http://mars.spiders-games.com/node/265

Game Info

Introduction

Mars aims to renew the RPG gaming experience with more intuitive, faster and more gratifying action phases, while at the same time keeping the specific main features of the genre. The idea is to blend two genres, Beat’em all Action and RPG, combining character progression, immersion, equipment collection, additional quests and a solid storyline with rhythmic combat sequences, a sense of power from the beginning of the game and of course QTE and bosses with sequential behaviour.


This combination leads to a true innovative gameplay supported by many other key features :
You can choose between two characters whose different stories intertwine and whose skills vary. The game’s environment has been designed to be an asset in itself, or an important part of the gameplay, with lighting effects which create unprecedented combat situations.


The world created for Mars has been designed to offer a true voyage in the heart of a totally new universe mingling decadent futuristic technology and precarious survival on a planet with highly extreme conditions.
The storyline leads you to discover your own identity in a web of political intrigue and complex conflicts between forces, allowing you to better understand the world you are travelling. Many scripted sequences give rise to the action and storyline, creating unforgettable moments.

Combat

The combat phases are dynamic and spectacular no matter your level of implication during the quests.
Most confrontations are brief : you move from one enemy to the other striking or throwing spells one after the
other. Combat against the bosses or champions lasts longer though, as you must use different tactics to beat them.
As you can also modify your environment by breaking part of a roof or moving metal plates to use light as a weapon, the fights gain a more strategic dimension.


Playing the role of Pandora is as intense as playing Seth. To make her cast her most powerful spells a precise timing is required as well as constant movement to avoid being interrupted. Even though she is less powerful she is more agile, and just like the warrior needs his weapons, she is nothing without her gauntlets which allow her to canalize her fluid.
All enemies, if wounded enough, can be finished off in a spectacular way.

Two characters : two stories and two forms of gameplay

Mars allows you to choose between two characters with different skills and
Abilities : Seth, is an elite soldier and highly skilled fighter who tends to act brutally even if athletically. As he progresses in the game he can learn many special attacks and how to master new weapons.


Pandora on the other hand is a technomancer who handles fluids with catalyst gauntlets to produce devastating magic. But more than just using different skills, playing each character results in a different control and gameplay. Their story varies a lot even though it follows a similar course, allowing you to discover two versions of Mars.

Light effects

On Mars sunlight is deadly, which means you can use it during combat to beat your enemies. Seth and Pandora can make gaps in rooftops of different buildings they are fighting on to expose their opponents to sunrays, use mirrors to reflect light on them or push them away from the protection of shady paths.


You can modify the architecture of the environment during combat while making sure your character is not exposed to sunrays and watch out for shadows moving position around the sun’s movement. The impact the sun has on the gameplay provides a new feature not only during combat but during the entire game itself.

A new world

The Mars universe is unprecedented, not at all like normal mythological or fantasy worlds, offering a journey in a credible futuristic world where survival and the ability to adapt are keys to be able to withstand a hostile, desperate and decadent environment. The game’s story, complex political system and religion, as well as its many creatures and different inhabitants lead you through an unforgettable journey in an “extraterrestrial” world.

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you can view the demo video here http://mars.spiders-games.com/node/265 game is ps3/pc and i hope it turns out a good game looks pretty good imo. spider games are also 360 devs so you may see a 360 version also.

another good info on game from a ps3center interview http://www.ps3center.net/article/228/pcn-interview-on-spiders-god-of-warinspired-arpg-mars/ 

taken from interview in link above
"PCN: On the game's website, it mentions Mars will be released for the PC and PS3.  Why did Spiders opt for those two platforms?  Are there any limitations with designing games for both the PC and PS3?  Will you be doing anything special to take advantage of the PS3's architecture?

JR: The PS3 is a very interesting platform, with a huge potential, even if it isn't very easy to access. There are very few RPGs for now on this console, and we really think that the fans are waiting for some good games in this genre on PS3. That’s why we decided to take it as our primary platform.  The PC came with it when we chose the engine.  We decided to use the Phyre Engine from Sony, and the engine works cross platform with the PC.

Of course designing games on both PC and PS3 is not easy as the two platforms are very different (particularly to find some interesting controls on both, or on the performance part) but in nearly all aspects(visually, technically etc) the PS3 is our reference, and the PC follows.  First and foremost, we want Mars to be a great PS3 game."

 



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the demo looks awful imo



masterb8tr said:
the demo looks awful imo

 

its only early build target date is spetember 2010



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

looks interesting.......nice find as always



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Meh. Reminds me of a cheaper done version of "Too Human."

It may get better, but I am no impressed. And Mr. 8tr - I co-sign.



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PC port will be waste of time considering they are releasing it after Diablo III most probably :D



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masterb8tr said:
the demo looks awful imo

Visually it looks very good, but the animation and combat looks terrible...if they can sort that out, it looks good at least.



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