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Forums - Sales - Will Killzone 2 break 3 million sales worldwide lifetime?

CGI-Quality said:
Darc Requiem said:
Pristine20 said:
makingmusic476 said:

As of Killzone 2's fourth week of sales it sits at 1.24 million.

Using only ps3 titles...

As of Haze's fourth week of sales, it was at 277k. It now sits at 730k, a 160% increase.

As of CoD4's fourth week, it was at 969k. It now sits at 4.1 million, a 223% increase.

As of CoD:WaW's fourth week, it was at 1.523 million. As of now, it sits at 3.10 million, a 103% increase, and it is far from being done selling.

As of RSV2's fourth week, it was at 402k. Now it sits at 1.07 million. a 166% increase, and it'll probably sell small amounts for the next year or so.

I can't think of another example that doesn't fall in between Haze and CoD4. This means that at worst Killzone 2 will increase its current lifetime sales by 160%, and that's assuming the game has either bad word of mouth like Haze, or little to no word of mouth like RSV2, both of which are unlikely.   Hell, the game hasn't even had its first holiday season yet, unlike the above four titles!

1.24 * 2.6 = 3.22 million. The game should sell at least 3.22 million lifetime.

I find it funny how many times I've seen people say Killzone 2 won't break 3 million, sometimes even saying it'll die off between 2 and 2.4 million. This makes no sense, and I honestly have to wonder if these people can do basic math, or if they have any analytical skills at all. :P

Edit: Beaten badly by Wiistation.  =/

makingSENSE476 ftw!!! I heard someone suggest you a new user ID before lol.

 

That someone was me. Usually Makingmusic is making sense. So I suggested that he change his user ID. Whether his predictions turn our right or wrong is immaterial because he always bases them on logic. Which makes easy to see how he reached his conclusion. He maybe Vulcan, it would explain a lot

Logical posts are almost always ignored by fanboys. Time after time, thread after thread someone posts an exceptional response on the thread's very first page that resolves the issue. However, fanboys ignore it and the thread carries on for thirty pages or more.....what can you do?

Well, I'm with you. His post made the most sense in here, yet was ignored. He did basic math, and drew a logical conclusion, and for that he owns the thread.

 


i also like how he didnt us R1 or R2 so people cant be like BUT THE BUNDLES!



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CGI-Quality said:
Darc Requiem said:
Pristine20 said:
makingmusic476 said:

As of Killzone 2's fourth week of sales it sits at 1.24 million.

Using only ps3 titles...

As of Haze's fourth week of sales, it was at 277k. It now sits at 730k, a 160% increase.

As of CoD4's fourth week, it was at 969k. It now sits at 4.1 million, a 223% increase.

As of CoD:WaW's fourth week, it was at 1.523 million. As of now, it sits at 3.10 million, a 103% increase, and it is far from being done selling.

As of RSV2's fourth week, it was at 402k. Now it sits at 1.07 million. a 166% increase, and it'll probably sell small amounts for the next year or so.

I can't think of another example that doesn't fall in between Haze and CoD4. This means that at worst Killzone 2 will increase its current lifetime sales by 160%, and that's assuming the game has either bad word of mouth like Haze, or little to no word of mouth like RSV2, both of which are unlikely.   Hell, the game hasn't even had its first holiday season yet, unlike the above four titles!

1.24 * 2.6 = 3.22 million. The game should sell at least 3.22 million lifetime.

I find it funny how many times I've seen people say Killzone 2 won't break 3 million, sometimes even saying it'll die off between 2 and 2.4 million. This makes no sense, and I honestly have to wonder if these people can do basic math, or if they have any analytical skills at all. :P

Edit: Beaten badly by Wiistation.  =/

makingSENSE476 ftw!!! I heard someone suggest you a new user ID before lol.

 

That someone was me. Usually Makingmusic is making sense. So I suggested that he change his user ID. Whether his predictions turn our right or wrong is immaterial because he always bases them on logic. Which makes easy to see how he reached his conclusion. He maybe Vulcan, it would explain a lot

Logical posts are almost always ignored by fanboys. Time after time, thread after thread someone posts an exceptional response on the thread's very first page that resolves the issue. However, fanboys ignore it and the thread carries on for thirty pages or more.....what can you do?

Well, I'm with you. His post made the most sense in here, yet was ignored. He did basic math, and drew a logical conclusion, and for that he owns the thread.

 

But his numbers have a big flaw. All those games he listed had a big x-mas boost which inflates the numbers and gives the impression that PS3 games have legs. KZ2 will have to stand on real legs without a x-mas boost, therefore 1.24 mill * 2.6 = 3.22 million is an over-estimation.

 



BTW are

R1 - 530k first 4 weeks now 3.57million which is over 600%

R2 - 760k first 4 weeks 1.53 million 100% increase and isnt done selling either



Slimebeast said:
CGI-Quality said:
Darc Requiem said:
Pristine20 said:
makingmusic476 said:

As of Killzone 2's fourth week of sales it sits at 1.24 million.

Using only ps3 titles...

As of Haze's fourth week of sales, it was at 277k. It now sits at 730k, a 160% increase.

As of CoD4's fourth week, it was at 969k. It now sits at 4.1 million, a 223% increase.

As of CoD:WaW's fourth week, it was at 1.523 million. As of now, it sits at 3.10 million, a 103% increase, and it is far from being done selling.

As of RSV2's fourth week, it was at 402k. Now it sits at 1.07 million. a 166% increase, and it'll probably sell small amounts for the next year or so.

I can't think of another example that doesn't fall in between Haze and CoD4. This means that at worst Killzone 2 will increase its current lifetime sales by 160%, and that's assuming the game has either bad word of mouth like Haze, or little to no word of mouth like RSV2, both of which are unlikely.   Hell, the game hasn't even had its first holiday season yet, unlike the above four titles!

1.24 * 2.6 = 3.22 million. The game should sell at least 3.22 million lifetime.

I find it funny how many times I've seen people say Killzone 2 won't break 3 million, sometimes even saying it'll die off between 2 and 2.4 million. This makes no sense, and I honestly have to wonder if these people can do basic math, or if they have any analytical skills at all. :P

Edit: Beaten badly by Wiistation.  =/

makingSENSE476 ftw!!! I heard someone suggest you a new user ID before lol.

 

That someone was me. Usually Makingmusic is making sense. So I suggested that he change his user ID. Whether his predictions turn our right or wrong is immaterial because he always bases them on logic. Which makes easy to see how he reached his conclusion. He maybe Vulcan, it would explain a lot

Logical posts are almost always ignored by fanboys. Time after time, thread after thread someone posts an exceptional response on the thread's very first page that resolves the issue. However, fanboys ignore it and the thread carries on for thirty pages or more.....what can you do?

Well, I'm with you. His post made the most sense in here, yet was ignored. He did basic math, and drew a logical conclusion, and for that he owns the thread.

 

But his numbers have a big flaw. All those games he listed had a big x-mas boost which inflates the numbers and gives the impression that PS3 games have legs. KZ2 will have to stand on real legs without a x-mas boost, therefore 1.24 mill * 2.6 = 3.22 million is an over-estimation.

 


CoDs were holiday releases (not sure about R6V) so the first 4 weeks actually have the holiday boost which would be less favorable for makingmusic



Slimebeast said:
CGI-Quality said:
Darc Requiem said:
Pristine20 said:
makingmusic476 said:

As of Killzone 2's fourth week of sales it sits at 1.24 million.

Using only ps3 titles...

As of Haze's fourth week of sales, it was at 277k. It now sits at 730k, a 160% increase.

As of CoD4's fourth week, it was at 969k. It now sits at 4.1 million, a 223% increase.

As of CoD:WaW's fourth week, it was at 1.523 million. As of now, it sits at 3.10 million, a 103% increase, and it is far from being done selling.

As of RSV2's fourth week, it was at 402k. Now it sits at 1.07 million. a 166% increase, and it'll probably sell small amounts for the next year or so.

I can't think of another example that doesn't fall in between Haze and CoD4. This means that at worst Killzone 2 will increase its current lifetime sales by 160%, and that's assuming the game has either bad word of mouth like Haze, or little to no word of mouth like RSV2, both of which are unlikely.   Hell, the game hasn't even had its first holiday season yet, unlike the above four titles!

1.24 * 2.6 = 3.22 million. The game should sell at least 3.22 million lifetime.

I find it funny how many times I've seen people say Killzone 2 won't break 3 million, sometimes even saying it'll die off between 2 and 2.4 million. This makes no sense, and I honestly have to wonder if these people can do basic math, or if they have any analytical skills at all. :P

Edit: Beaten badly by Wiistation.  =/

makingSENSE476 ftw!!! I heard someone suggest you a new user ID before lol.

 

That someone was me. Usually Makingmusic is making sense. So I suggested that he change his user ID. Whether his predictions turn our right or wrong is immaterial because he always bases them on logic. Which makes easy to see how he reached his conclusion. He maybe Vulcan, it would explain a lot

Logical posts are almost always ignored by fanboys. Time after time, thread after thread someone posts an exceptional response on the thread's very first page that resolves the issue. However, fanboys ignore it and the thread carries on for thirty pages or more.....what can you do?

Well, I'm with you. His post made the most sense in here, yet was ignored. He did basic math, and drew a logical conclusion, and for that he owns the thread.

 

But his numbers have a big flaw. All those games he listed had a big x-mas boost which inflates the numbers and gives the impression that PS3 games have legs. KZ2 will have to stand on real legs without a x-mas boost, therefore 1.24 mill * 2.6 = 3.22 million is an over-estimation.

 

Rainbow 6 Vegas 2 was released last March.  It had no holiday boost.

 



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Max King of the Wild said:
Slimebeast said:
CGI-Quality said:
Darc Requiem said:
Pristine20 said:
makingmusic476 said:

As of Killzone 2's fourth week of sales it sits at 1.24 million.

Using only ps3 titles...

As of Haze's fourth week of sales, it was at 277k. It now sits at 730k, a 160% increase.

As of CoD4's fourth week, it was at 969k. It now sits at 4.1 million, a 223% increase.

As of CoD:WaW's fourth week, it was at 1.523 million. As of now, it sits at 3.10 million, a 103% increase, and it is far from being done selling.

As of RSV2's fourth week, it was at 402k. Now it sits at 1.07 million. a 166% increase, and it'll probably sell small amounts for the next year or so.

I can't think of another example that doesn't fall in between Haze and CoD4. This means that at worst Killzone 2 will increase its current lifetime sales by 160%, and that's assuming the game has either bad word of mouth like Haze, or little to no word of mouth like RSV2, both of which are unlikely.   Hell, the game hasn't even had its first holiday season yet, unlike the above four titles!

1.24 * 2.6 = 3.22 million. The game should sell at least 3.22 million lifetime.

I find it funny how many times I've seen people say Killzone 2 won't break 3 million, sometimes even saying it'll die off between 2 and 2.4 million. This makes no sense, and I honestly have to wonder if these people can do basic math, or if they have any analytical skills at all. :P

Edit: Beaten badly by Wiistation.  =/

makingSENSE476 ftw!!! I heard someone suggest you a new user ID before lol.

 

That someone was me. Usually Makingmusic is making sense. So I suggested that he change his user ID. Whether his predictions turn our right or wrong is immaterial because he always bases them on logic. Which makes easy to see how he reached his conclusion. He maybe Vulcan, it would explain a lot

Logical posts are almost always ignored by fanboys. Time after time, thread after thread someone posts an exceptional response on the thread's very first page that resolves the issue. However, fanboys ignore it and the thread carries on for thirty pages or more.....what can you do?

Well, I'm with you. His post made the most sense in here, yet was ignored. He did basic math, and drew a logical conclusion, and for that he owns the thread.

 

But his numbers have a big flaw. All those games he listed had a big x-mas boost which inflates the numbers and gives the impression that PS3 games have legs. KZ2 will have to stand on real legs without a x-mas boost, therefore 1.24 mill * 2.6 = 3.22 million is an over-estimation.

 


CoDs were holiday releases (not sure about R6V) so the first 4 weeks actually have the holiday boost which would be less favorable for makingmusic

 

 No. CoD was served perfectly by the Holidays 2008. Just when it's numbers had dropped dramatically by the fourth week, they started climbing again during the whole month of Dec. It's x-mas boost alone gave it 60% more sales.

 



CGI-Quality said:
Slimebeast said:
CGI-Quality said:
Darc Requiem said:
Pristine20 said:
makingmusic476 said:

As of Killzone 2's fourth week of sales it sits at 1.24 million.

Using only ps3 titles...

As of Haze's fourth week of sales, it was at 277k. It now sits at 730k, a 160% increase.

As of CoD4's fourth week, it was at 969k. It now sits at 4.1 million, a 223% increase.

As of CoD:WaW's fourth week, it was at 1.523 million. As of now, it sits at 3.10 million, a 103% increase, and it is far from being done selling.

As of RSV2's fourth week, it was at 402k. Now it sits at 1.07 million. a 166% increase, and it'll probably sell small amounts for the next year or so.

I can't think of another example that doesn't fall in between Haze and CoD4. This means that at worst Killzone 2 will increase its current lifetime sales by 160%, and that's assuming the game has either bad word of mouth like Haze, or little to no word of mouth like RSV2, both of which are unlikely.   Hell, the game hasn't even had its first holiday season yet, unlike the above four titles!

1.24 * 2.6 = 3.22 million. The game should sell at least 3.22 million lifetime.

I find it funny how many times I've seen people say Killzone 2 won't break 3 million, sometimes even saying it'll die off between 2 and 2.4 million. This makes no sense, and I honestly have to wonder if these people can do basic math, or if they have any analytical skills at all. :P

Edit: Beaten badly by Wiistation.  =/

makingSENSE476 ftw!!! I heard someone suggest you a new user ID before lol.

 

That someone was me. Usually Makingmusic is making sense. So I suggested that he change his user ID. Whether his predictions turn our right or wrong is immaterial because he always bases them on logic. Which makes easy to see how he reached his conclusion. He maybe Vulcan, it would explain a lot

Logical posts are almost always ignored by fanboys. Time after time, thread after thread someone posts an exceptional response on the thread's very first page that resolves the issue. However, fanboys ignore it and the thread carries on for thirty pages or more.....what can you do?

Well, I'm with you. His post made the most sense in here, yet was ignored. He did basic math, and drew a logical conclusion, and for that he owns the thread.

 

But his numbers have a big flaw. All those games he listed had a big x-mas boost which inflates the numbers and gives the impression that PS3 games have legs. KZ2 will have to stand on real legs without a x-mas boost, therefore 1.24 mill * 2.6 = 3.22 million is an over-estimation.

 

Are you saying PS3 games DON'T have legs? And KZ2 has stood on it's own two feet. And while doing so, sold better on it's first week than R2 AND LBP on their first weeks. On top of all of this, KZ2 is doing this without the help of Japan something R2 AND LBP also had to their advantage.

 

That's not what Im saying. I meant that the x-mas boost shouldnt be interpreted as normal "legs" for those particular games released in the Oct-Nov window.

Im not disputing many PS3 titles having great legs.



^ cod4 released in november. some people start shopping in oct. the shopping season starts up around those months. it doesnt really start taking off till black friday which CoD 4 has 2 weeks for in its first 4 weeks. so the first 4 weeks were inflated because the holidays which harms makingmusics point when comparing it to lifetimes.



KZ2 will sell more then COD4 when is all said and done so yes it will cross 3 mil



Nobody's perfect. I aint nobody!!!

Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st

Pristine20 said:

That could be argued. What remains however is the nature of the titles. Due to mgs4's failed multiplayer component, it's sales are mostly used games now. Just walk into your closest gamespot and count how many used copies of mgs4 they have relative to say cod4. these don't factor into totals.

For kz2 on the other hand, it is mostly multiplayer like cod4 was so that gives it an advantage over even mgs4. To add to that, it's a first party game so sony could bundle to hell without having to pay anyone but themselves.

Hmm... haven't people argued here that games that are bundled shouldn't be counted among games that have sold?  Just curious.