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Forums - Microsoft - Alan Wake Demo footage from March 2009

I liked the storm weather, but other than that.. i thought FarCry did it better. But it might be unfair since there wasn't too much of a cinematic feel to this location.



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selnor said:
Slimebeast said:

It's been posted many times here. And it's 2½ years old footage.

Sep 26 2006:
http://www.youtube.com/watch?v=D3HybhZjcGE


And no, Alan Wake don't need a quad core. Even the PC version will run fine on 2 CPU cores.
I recall they ran the demo on a PC with two Nvidia 8800GTX GPUs (and a Quad core CPU of course) at the showing.

 

 

It needs at least 3 on a PC. They say in this very video what they use each core for. And then state that the game would not run and look this good if it was not for multiple cores. The game designers have designed the game so that if it was on less cores they would need 2 completely different games. Becasue they cant take any of the stuff out because it's all relevant to the gameplay.

1 core for physics

1 core for dynamic lighting night and cycle.

1 core which prepares all the information for the GPU.

1 core to run the rest of the games operations.

Actually no. Two cores is enuff.

It was in an article on Yougamers in 2007:

"So what's this "secret" we've been mentioning about the demo? Well, okay, it's not really that much of a secret but remember how Remedy ran Alan Wake in IDF on a quad core machine? Well, they showed it to us on a dual core processor in a machine with around 2GB of RAM (perhaps more) and a single ATI Radeon X1900 series graphics card - all running perfectly well on a massive HD screen with anti-aliasing enabled."

http://www.yougamers.com/articles/4489_remedy_interview_-_part_3_the_power_behind_wake-page5/
http://www.yougamers.com/articles/4489_remedy_interview_-_part_3_the_power_behind_wake/

I'd guess that on a Dual core CPU each core will run two threads, in total corresponding to the four tasks you listed above, selnor.



That video is old, its way back at 2006.

Edit : heres the video taken by a person. and it says "semptember 2006"



Slimebeast said:
selnor said:
Slimebeast said:

It's been posted many times here. And it's 2½ years old footage.

Sep 26 2006:
http://www.youtube.com/watch?v=D3HybhZjcGE


And no, Alan Wake don't need a quad core. Even the PC version will run fine on 2 CPU cores.
I recall they ran the demo on a PC with two Nvidia 8800GTX GPUs (and a Quad core CPU of course) at the showing.

 

 

It needs at least 3 on a PC. They say in this very video what they use each core for. And then state that the game would not run and look this good if it was not for multiple cores. The game designers have designed the game so that if it was on less cores they would need 2 completely different games. Becasue they cant take any of the stuff out because it's all relevant to the gameplay.

1 core for physics

1 core for dynamic lighting night and cycle.

1 core which prepares all the information for the GPU.

1 core to run the rest of the games operations.

Actually no. Two cores is enuff.

It was in an article on Yougamers in 2007:

"So what's this "secret" we've been mentioning about the demo? Well, okay, it's not really that much of a secret but remember how Remedy ran Alan Wake in IDF on a quad core machine? Well, they showed it to us on a dual core processor in a machine with around 2GB of RAM (perhaps more) and a single ATI Radeon X1900 series graphics card - all running perfectly well on a massive HD screen with anti-aliasing enabled."

http://www.yougamers.com/articles/4489_remedy_interview_-_part_3_the_power_behind_wake-page5/
http://www.yougamers.com/articles/4489_remedy_interview_-_part_3_the_power_behind_wake/

I'd guess that on a Dual core CPU each core will run two threads, in total corresponding to the four tasks you listed above, selnor.

I stand corrected thankyou. :)

 



If this footage is 2006 IDC. Holy crap. Imagine what 3 yeas dev time can add in graphics. Cant wait. Bring on E3. :)