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Forums - Gaming - The Witcher: Rise of the Wolf COMBAT GAMEPLAY!! (Very Cinematic Indeed)!!

Slimebeast said:
Rainbird said:
Slimebeast said:
Rainbird said:
Slimebeast said:
The PC version didn't look that good. But it's hard to compare since the scene in that trailer is a cinematic cut-scene.

It's a target render, they want the game to play like that.

 

 What does that mean?

Remember the Killzone 2 CGI trailer from E3 '05?

This is the same, but for the Witcher.

 

 So basically pre-rendered grafix? Then how can you say "they want the game to play like that"?

Because it's meant to show off the gameplay, not the graphics. They want to show the camera and how the combat works.



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@slimebeast

seeing how Killzone 2 in places surpassed its E3 05 trailer

I think we should take this above trailer to pretty much be like the final game!



All hail the KING, Andrespetmonkey

Ok, I c.

I hope the controls n camera will be good. I didnt like the point n click movement system á la Diablo and Dungeon Siege in the PC original (although there was an alternative camera view if i recall correctly).



cool, i have hope for this game, another good WRPG for the consoles



Well, if you don't count the camera slow motion, the pc game played pretty much like that.

The graphics had a definite overhaul, it looks very nice.Truth be told though, it looks a tad better than what i'm playing on the pc with full details, aa, anistro etc on.

My only concern are the controls. the game felt really good when played with mouse plus keyboard, don't really know what to expect from console pads.



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