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Forums - Gaming - You guys need to stop trolling about MadWorld...

Khuutra said:
ithis said:
Khuutra said:

Don't be obtuse, it is saying that they make up a significant demographic, which brings up the average age.

http://www.pcworld.com/article/140575/average_wii_player_is_age_29_nintendo_says.html

http://wii.qj.net/Average-age-of-Wii-owners-is-29-says-Fils-Aime/pg/49/aid/109854

When you say that the average age of your players is 29, the language there is very specific. There is no room for ambiguity. This is not buyers. It is players.

I know, can't you spot attempt at humor? It does say that most of you are women though.

 

Thank you for the next two links. First one, same Title news, different site. Says "average Wii player is 29".

Second comes to save the day. Says "Average Wii owner is 29". And gives a name to the quote. So, which is it, since it's clear that it's the same news/story, but different interpretation. And if it's the average Wii owner number, that I'm right :P.

Oh, Mary, why.

"Most of you"? Do you think that Wii owners are somehow apart from you? You do realize I own a 360 too, right? And I'm going to own a PS3 as soon as I can afford it? Don't subscribe to the "us vs. them" mentality, it doesn't facilitate communications and obscures any point you're trying to make.

Secondly, no, you owuldn't be right even then, since your original point was about "buyers". The fact that Wii Fit has more than halfway kept pace with the system itself since launching is testament to the fact that the older demographic on this thing is gigantic.

Thirdly, the language in the second one is potentially ambiguous, yes, but only in between "owners" and "players", not "owners" and "buyers". More than that, it's not actually being carried by a news site - don't just look at the headline. The first two articles I posted were from a press release that Nintendo put out, so, you know! There you go.

Ow guy, hold it. I ment, most of you Wii owners. I could have said most of Wii owners. Since I know you are in that cathegory, I said most of you. I didn't say most of you Wii owners are bad. Au contraire. I like the female sex. 

 

Secondly, I don't see the actual quote that says owners or players ( I presume owners is determined by buyers though, or that the difference is small), nor is there a link to the demographic data, that's why I call that news basically just a title. Plus, I don't have more faith in news sites than in non news sites cause many many times, the reporters are not the most clever or they just don't care. Same as with every casual/short news on any media.



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Not that I 'troll' toward Madworld, but it seems when third party wii games are out, when the game sells low in the first week, people jump to the "it will have legs" argument. I try to see if it can have legs.

Looking at sales so far, VGChartz shows:

Americas                   Others                Total
40,469                      12,952              53,421
17,614                        N/A                  71,035

If Madworld gets lucky in others, and it stays the same, it should reach around 100k by next week. But if the Americas are any indication, we should see a similar drop, which was 56.5% or 7,317 in others. In two weeks, Madworld will be around
78,352 with two weeks of data. It will take 2 more weeks before it reaches 100k.

It's showing a similar drop in the Americas when its compared to Zack & Wiki. Zack & Wiki dropped another 50% before leveling out. So IF Madworld follows Zack & Wiki, the Americas should look like this:

Week 1= 40,469
Week 2= 17,614
Week 3= 8,807
Week 4= 7,480
Week 5= 9,874
Week 6= 7,652

Now with 10 weeks of data, Madworld's total (if it tracks similar to Zack & Wiki) will be around 120k+. Not bad by any means, but if the Others data is worse than expected, the game could take a year and a half (or even 2) before it reaches Zack & Wiki numbers. (Which are around 350k).

What I don't understand, is why Wii owners (or even third parties) would consider 350k successful by any means, considering the install base is about to hit 50 million. Did we hold the PS2 to the same standards? If it is a "next gen console" (360+PS3) why should it be held to different standards?



                                   

mrstickball said:
Why is it that every time a quality game comes to the Wii, and sells <500,000 we get the Wii Defense Force giving us a course in apologetics on why it's really not a big deal? Its like the Wii is some sort of godsend console that we are not allowed to say 'hey, this game bombed' - in fact, I'd really like to hear it from a Wii fan: What Wii games have bombed? I don't think I've seen a Wii owner fess up to it before.

Maybe it's because I like to look at larger numbers, but I was inundated with Madworld ads where I live. I may have seen 2 dozen on major man-centric channels. Even then, I thought the ads were done quite well.

Not only this, MadWorld has a very good score - both for the Wii, and in the overall Wii library, as it sits as the 19th best Wii game all-time, and 2nd best for 2009. So there should be some precedent that says 'this game should do well'

Now, having said that, it's too early to make a judgment on where it'll go. It may have great legs, it may not. I am not basing the aforementioned argument on MadWorlds current performance. If it does end up selling <500,000 in a year, I will consider it a bomb, as it had a good marketing campaign behind it, and looks to be one of the games that cost a bit more than typical Wii games, thus offsetting the 'It's on Wii! It magically costs $5 to make!' argument.

 

Do you really believe it would have done better on other consoles???? Think about why it didn't sell. Do you really think it didn't sell in large numbers because the Wii lacks hardcore gamers???? (While an argument of fanboy is often that everybody buys a Wii as second console thus the slaes being so high). I hope your smarter then that.



Khuutra said:
...

....The average Wii user is in their thirties.

But that's only because half of Wii owners is seventy! ;)

 



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

Selling relative to the userbase isn't important at the end of the day. A large userbase is certainly advantageous, but what decides whether it's successful is simply revenue / total costs.

And yes, we do apply the same standard to the PS2. Where the sales of Killer7, Okami etc. held against the PS2? No, because good niche games usually don't sell beyond their little following of fans.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

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SlumsofOhio said:

Not that I 'troll' toward Madworld, but it seems when third party wii games are out, when the game sells low in the first week, people jump to the "it will have legs" argument. I try to see if it can have legs.

Looking at sales so far, VGChartz shows:

Americas Others Total
40,469 12,952 53,421
17,614 N/A 71,035

If Madworld gets lucky in others, and it stays the same, it should reach around 100k by next week. But if the Americas are any indication, we should see a similar drop, which was 56.5% or 7,317 in others. In two weeks, Madworld will be around
78,352 with two weeks of data. It will take 2 more weeks before it reaches 100k.

It's showing a similar drop in the Americas when its compared to Zack & Wiki. Zack & Wiki dropped another 50% before leveling out. So IF Madworld follows Zack & Wiki, the Americas should look like this:

Week 1= 40,469
Week 2= 17,614
Week 3= 8,807
Week 4= 7,480
Week 5= 9,874
Week 6= 7,652

Now with 10 weeks of data, Madworld's total (if it tracks similar to Zack & Wiki) will be around 120k+. Not bad by any means, but if the Others data is worse than expected, the game could take a year and a half (or even 2) before it reaches Zack & Wiki numbers. (Which are around 350k).

What I don't understand, is why Wii owners (or even third parties) would consider 350k successful by any means, considering the install base is about to hit 50 million. Did we hold the PS2 to the same standards? If it is a "next gen console" (360+PS3) why should it be held to different standards?

Call of Duty: World at War

Sales History

Region Japan America Others Total
Total Sales 0.00m 0.72m 0.30m 1.02m
Week 1 n/a 44,468 17,581 62,049
Week 2 n/a 29,994 20,016 50,010
Week 3 n/a 62,557 22,151 84,708
Week 4 n/a 49,948 24,832 74,780
Week 5 n/a 73,323 26,105 99,428
Week 6 n/a 98,998 28,022 127,020
Week 7 n/a 95,352 32,792 128,144
Week 8 n/a 47,269 18,004 65,273
Week 9 n/a 29,922 15,046 44,968
Week 10 n/a 22,055 13,190 35,245

 



My Mario Kart Wii friend code: 2707-1866-0957

Demotruk said it a lot more concisely than I would have, and NJ5 provides the counter-example.

WereKitten: I have to admit you got me there!



Why the comparisons with CoD:WaW? That's a game of the most popular hardcore genre, belonging to the most popular franchise.
Certainly the most similar game is NmH, isn't it? Over the top violent fun, weird art style and everything.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

WereKitten said:

Why the comparisons with CoD:WaW? That's a game of the most popular hardcore genre, belonging to the most popular franchise.
Certainly the most similar game is NmH, isn't it? Over the top violent fun, weird art style and everything.

OK here are some more comparisons (with thanks to this poster):

The House of the Dead 2 & 3 Return

Sales History

Region Japan America Others Total
Total Sales 0.03m 0.45m 0.47m 0.95m
Week 1 13,235 13,910 20,945 48,090
Week 2 4,540 18,764 25,444 48,748
Week 3 2,393 11,623 18,397 32,413
Week 4 1,650 18,072 15,970 35,692
Week 5 1,073 13,828 12,371 27,272
Week 6 1,028 12,972 10,266 24,266
Week 7 1,092 18,536 9,138 28,766
Week 8 931 24,372 12,789 38,092
Week 9 618 15,559 12,819 28,996
Week 10 737 15,235 12,863 28,835

Star Wars The Clone Wars: Lightsaber Duels

Sales History

Region Japan America Others Total
Total Sales 0.00m 0.52m 0.19m 0.71m
Week 1 n/a 45,114 14,376 59,490
Week 2 n/a 24,638 16,662 41,300
Week 3 n/a 56,620 19,203 75,823
Week 4 n/a 45,174 16,997 62,171
Week 5 n/a 67,528 17,453 84,981
Week 6 n/a 88,199 19,527 107,726
Week 7 n/a 84,322 18,392 102,714
Week 8 n/a 34,325 11,566 45,891
Week 9 n/a 13,290 8,988 22,278
Week 10 n/a 10,806 7,114 17,920

 



My Mario Kart Wii friend code: 2707-1866-0957

NJ5 said:
SlumsofOhio said:

Not that I 'troll' toward Madworld, but it seems when third party wii games are out, when the game sells low in the first week, people jump to the "it will have legs" argument. I try to see if it can have legs.

Looking at sales so far, VGChartz shows:

Americas Others Total
40,469 12,952 53,421
17,614 N/A 71,035

If Madworld gets lucky in others, and it stays the same, it should reach around 100k by next week. But if the Americas are any indication, we should see a similar drop, which was 56.5% or 7,317 in others. In two weeks, Madworld will be around
78,352 with two weeks of data. It will take 2 more weeks before it reaches 100k.

It's showing a similar drop in the Americas when its compared to Zack & Wiki. Zack & Wiki dropped another 50% before leveling out. So IF Madworld follows Zack & Wiki, the Americas should look like this:

Week 1= 40,469
Week 2= 17,614
Week 3= 8,807
Week 4= 7,480
Week 5= 9,874
Week 6= 7,652

Now with 10 weeks of data, Madworld's total (if it tracks similar to Zack & Wiki) will be around 120k+. Not bad by any means, but if the Others data is worse than expected, the game could take a year and a half (or even 2) before it reaches Zack & Wiki numbers. (Which are around 350k).

What I don't understand, is why Wii owners (or even third parties) would consider 350k successful by any means, considering the install base is about to hit 50 million. Did we hold the PS2 to the same standards? If it is a "next gen console" (360+PS3) why should it be held to different standards?

Call of Duty: World at War

Sales History

Region Japan America Others Total
Total Sales 0.00m 0.72m 0.30m 1.02m
Week 1 n/a 44,468 17,581 62,049
Week 2 n/a 29,994 20,016 50,010
Week 3 n/a 62,557 22,151 84,708
Week 4 n/a 49,948 24,832 74,780
Week 5 n/a 73,323 26,105 99,428
Week 6 n/a 98,998 28,022 127,020
Week 7 n/a 95,352 32,792 128,144
Week 8 n/a 47,269 18,004 65,273
Week 9 n/a 29,922 15,046 44,968
Week 10 n/a 22,055 13,190 35,245

 

Wow, did you just compare a FPS to an action game? If I did that with a PS3 or 360 game, people would call me insane. By your logic, God of War 3 would track similar to Call of Duty 4.

First off, Call of Duty is an established franchise, while Madworld is not. Second, World at War released a month before the Holidays, Madworld released two months AFTER the Holidays. It will not see the same boost as World at War. Third, yet again, how is Madworld similar to World at War? Is it similar at all?

What you just did made no sense at all.