By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - The Conduit: Videos of Killing People and ... killing people

Solid_Raiden said:
Is it just me or does the game look worse graphically then it did. Could they not get it to run smoothly before or am I just wrong???

That's a "Cam" video. Gametrailers take that video from a Tv screen using a normal camera, of course it's going to look kinda bad. The video is also avalible at SD

http://www.gametrailers.com/player/47201.html?type=

 



Around the Network

These were off camera, not direct feed.



The rEVOLution is not being televised

around the 52 second mark, one of the enemies grenades himself. I hope they improve the AI overall as the enemy repertoire for evasion seems to only consist of mindless strafing that reminds me of old-school fps games.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

I'm so fucking excited for this game.



OWWWWWWWWWW!, beat it, just beat!.



Around the Network

even then, the game has a pretty terrible art direction lol, but i'm getting it for sure because i can't wait to play a game that's worthy of the wiimote since it's been so long sine corruption was released. i want to play with tight IR controls so bad.



ameratsu said:
around the 52 second mark, one of the enemies grenades himself. I hope they improve the AI overall as the enemy repertoire for evasion seems to only consist of mindless strafing that reminds me of old-school fps games.

The A.I. is always dumbed down for events so that the media can breeze through as much as possible instead of dying every 10 seconds.

 

This is done for just about every game that has adjustable A.I. or skill levels.

 



The rEVOLution is not being televised

Jo21 said:
OWWWWWWWWWW!, beat it, just beat!.

 

 

OT: Looks really good!!!



inb4/inafter all Conduit haters come in (aka HD fanboys LOL).


Anyways, looks great.



                           

Viper1 said:
ameratsu said:
around the 52 second mark, one of the enemies grenades himself. I hope they improve the AI overall as the enemy repertoire for evasion seems to only consist of mindless strafing that reminds me of old-school fps games.

The A.I. is always dumbed down for events so that the media can breeze through as much as possible instead of dying every 10 seconds.

 

This is done for just about every game that has adjustable A.I. or skill levels.

 

 

even if on higher levels the ai is more accurate and kills the player faster, the AI evasion techniques are rudimentary in every gameplay video i've seen. They don't seem to be organized, run into the line of fire, and only exercise some very basic means of engaging the player (shoot, strafe, grenade toss, etc). I could be wrong based on the videos I've seen, but the AI looks extremely unimpressive.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka