Oh, it's the opposite from the crazy guy on Gametrailers
http://www.andriasang.com/e/blogs/anoop/2009/03/24/masano_maeda_nikkei_interview/
According to Maeda, the 2008 Christmas season made Sega and other publishers think that continuing to do things the current way would be unacceptable. This was true for both the domestic and overseas markets. Domestically, he believes many publishers have been forced to create their business plans with little confidence that the market will expand. Overseas, although the market is expanding, many companies are seeing red.
How much for a core game?
What's causing concern, however, is development targeting core gamers. Developing action games and role playing games and so forth for core gamers costs 30 million to 40 million dollars when taking into account development, marketing and licensing. Titles that end up as hits sell extremely well, but there are many titles that end up not selling at all. Adding it all up, and you get to a pattern of losses, where development costs are not recovered.
Maeda believes that companies need to have one pillar of their business strategy be based around casual games, which sell well but don't cost a lot to develop. He mentioned Mario & Sonic at the Olympic Games in this context, noting that the title sold 5 million in 2008 alone, for a total of 10 million units. Overseas sales of games like this supported Sega, he said. Although he feels Sega is already strong in this area, Maeda said that In the future, he'd like to further strengthen the company's casual games business.
But Yakuza sold a lot ... right?
Around half of Sega's Japanese development staff works on overseas titles like Sonic, Mario & Sonic, and Super Monkey Ball. This, he describes, is extremely efficient. The remaining half works on games like Yakuza (Ryu ga Gotoku), the Tsukurou (Let's Make a Pro Baseball Team, etc.) series, and the Phantasy Star series. These teams are being asked to try making titles for overseas markets.
Oh boy..... BTW if you see a copy of Valkyria Chronicles buy it please.