The XNA Community Games program was launched with much fanfare and ballyhoo. Microsoft touted it as bringing game development to the masses. There was just one problem for most people: to make an XNA game, you have to know how to program, which isn't exactly everyone's cup of tea. Kodu solves that problem by turning all of the coding, from placing objects to assigning behaviors, into a visual, intuitive process.
In creating Kodu, Microsoft has made the most powerful tool around for easily learning and understanding entry-level game design and coding. It's no stretch of the imagination to envision Kodu being used in an elementary school curriculum to give students a jump start on learning the basics of programming without any of the jargon that can be such a turn-off.
There aren't a ton of game objects, but there are near infinite ways to make them behave.
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