I guess they're standouts of the types of games that get those traditionally not interested in gaming into gaming. But, they're not really standout games according to accepted criteria for judging games. When I get my Wii, I'm going to sell Wii Sports and get either Madworld, House of the Dead: Overkill, RE4 Wii Edition, No More Heroes / Red Steel Double Pack, Okami or Zack and Wiki with the proceeds.
Who the hell are you going to sell Wii Sports too? Everyone with a Wii has it!
BTFeather55 said: Yeah, it means that developers might want to try to shovel more shovelware on the console instead of new ips in traditional genres. Wii owners are to blame. There are close to 50 million of you don't you want more good games on your system are are you really satisfied with bland products like Wii Sports, Wii Play, Wii Music, and Wii Fit?
Wait, wait, wait.
How is anything you just named "bland"? Go ahead. Break it down for me.
Because that don't allow you to do anything you can't do on your free time from going and playing bowling to learning to play a real musical instrument. Modern gaming is supposed to be about freeing yourself from the humdrumness of the real world and letting you enjoy participating in virtual worlds that offer you the chance to have experiences that you never could have or even could have imagined having in the real world. They are about going on adventures in Hyrule instead of playing table tennis or going shopping at the local Costco.
And on that post I won't be able to help myself anf tell you just why HD games are the most bland and retarded games on the market out now, especially the shooters. Every shooter is extremely slow (can't blame them, controls can't handle the speed) has a few weapons which can be literally putinto a few words (the automatic rifle, the semi-automatic, sniper, anti-vehicle wep, and maybe a few more re-skins of the automatic rifle) and generally involve 2 buttons to play, also why is it a standard now to be able to carry no more then 3 guns? Realism? Those games took a huge step down from shooters that came out BEFORE this gen. Your RPGs are ridiculously dumbed down so they don't confuse the populance or offend them (where's the ability to kill children or prostitue myself in Fallout3?). I have to hurry off to work so I can't cover all bases but you get my point. Wii games are far more entertaining than any HD game I've played so far (probably it has to do with the fact that I can get far better of the exact same genre on my PC while I can't do that for the Wii).
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
BTFeather55 said: Yeah, it means that developers might want to try to shovel more shovelware on the console instead of new ips in traditional genres. Wii owners are to blame. There are close to 50 million of you don't you want more good games on your system are are you really satisfied with bland products like Wii Sports, Wii Play, Wii Music, and Wii Fit?
Could you please explain the logic used to jump to that conclusion?
For example, not one game in the Petz series (which is often held up as a sign that Ubisoft has decided to go the shovelware route) sold 20k in the first week. Many of those games ended up with lifetime sales of 300k-400k.
If Madworld has anything close to that kind of multiplier, it will exceed 800k in NA alone.
Mike from Morgantown
A game like Madworld should outsell a game like Carnival Games just as a game like Mario Galaxy should outsell a game like Wii Fit or Wii Play, but games in traditional genres aren't selling as they should on the Wii which could make more developers interested in embracing the Wii's expanded audience with their development rather than core gamers. Look at Nintendo's E3 last year. Was their a new Kid Icarus announced? No, Animal Crossing (which walks the line between the two groups) and Wii Music (totally for the expanded audience) were the games Nintendo announced.
There's a reason the Japanese haven't been buying Wiis lately while PS3s and games like Yakuza 3 and RE 5 have, and I think it is because they don't like these expanded market games that much.
Lets give it time. I see people bagging out MadWorld sales, because of the potential damage that a successful "hardcore, violent" game on the Wii could do to the other consoles :P
I'll be quite surprised if, by the end of the year - MadWorld hasn't sold 1m (at least) worldwide.
...
Its probably shipped 100-150k already - and may have only needed to ship 100k to break even.
Gesta Non Verba
Nocturnal is helping companies get cheaper game ratings in Australia:
57k? Okay, for those who say "It will have legs", would lack of replay value hurt sales in the long run? I can see people opting to rent it now rather than purchasing it. And another thing, some here are saying "it should sell 500k when its done", how long do you think it will take to get there? A year? 2 years? At what point does it become meaningless for third parties to look at sales of Madworld?
theprof00 said: I've seen some of his points before, and I can partly agree with that assessment. Howverer, if he's anything like most gamers he has owned nintendo consoles since the beginning and he's disappointed. The lack of what us gamers would call core, but also just a general lack of interest by the owners to buy those core games, is upsetting. True there are really good titles, and wii games do tend to have great legs, but ahh, I dunno. I for one am kind of nostaglic for that old nintendo experience... I think bt also forgets that a lot of the people on this site are interested in madworld, he shouldn't use such sweeping generalizations.
PS: I don't think anyone was as bad as crazzzyman lol
Again, I am at a loss.
Which core games are not being made?
Which core games are not being bought?
And I think people look back and only remember the good things -- sort of like people hold up 1950s as the way American family life used to be (ought to be). But even Leave it to Beaver did a show about alcoholism. And there were less than stellar games (and unlicensed offerings ranging from religious to scandalous) on the NES and SNES.
Mike from Morgantown
I know you guys like to lump me in with the other fanboys but I really do have a point here.
I don't know if you remember NES or SNES, but every single game was appealing. Pilotwings, Link to the past, battletoads, gijoe, tmnt,bubble bobble, final fight, Mortal Kombat, chrono trigger, romance of the three kingdoms, wild guns, double dragon, earthbound, demons crest, aladdin, castlevania, killer instinct, duck tales, ghosts and goblins, CONTRA, final fantasy, earthworm jim.... where is the diversity?
It was so sweet back in the day....
Even in the GC era I started to notice the quality going down but that didn't stop me from creaming every time I saw this
Even this is gone.. I just don't feel like it's cool anymore...
I guess they're standouts of the types of games that get those traditionally not interested in gaming into gaming. But, they're not really standout games according to accepted criteria for judging games. When I get my Wii, I'm going to sell Wii Sports and get either Madworld, House of the Dead: Overkill, RE4 Wii Edition, No More Heroes / Red Steel Double Pack, Okami or Zack and Wiki with the proceeds.
Who the hell are you going to sell Wii Sports too? Everyone with a Wii has it!
Copies of Wii Sports are going for $28.00 and up on ebay.
SlumsofOhio said: 57k? Okay, for those who say "It will have legs", would lack of replay value hurt sales in the long run? I can see people opting to rent it now rather than purchasing it. And another thing, some here are saying "it should sell 500k when its done", how long do you think it will take to get there? A year? 2 years? At what point does it become meaningless for third parties to look at sales of Madworld?
The first point is a valid one. If people don't find it has replay value, used copies of Madworld may start gumming up the shelves at Gamestop. This is exactly what happened a couple of weeks after GTA IV was released. (Not that the game isn't longer than Madworld -- but its players are far more obsessive).
I am not sure this will be as much of a problem though because Wii owners tend to hold things closer to the vest and don't trade games in because they realize how poor a return they receive on their investment. Also, many of the gamers tend to be older -- meaning they are not as good a gamer. So that six hour completion time could double (or more) for them.
On the second one, I think most people are thinking somewhere between a six to nine month span -- and the outter reaches of that time horizon would take it into the holiday period when many game purchases are made. Beyond a year though and your point does become valid.
Mike from Morgantown
I am Mario.
I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.