Console gaming is dead? is that why 375k people bought RE5 for the ps3 and the Wii is making plans to take over the world?
Console gaming is dead? is that why 375k people bought RE5 for the ps3 and the Wii is making plans to take over the world?
| RolStoppable said: "Japan has moved to handheld gaming and console gaming is dead.", you may have read something like that if you spent time in threads concerning Japanese sales data. The thing is that hardly anyone cares to think about the reasons why consoles are on a decline while handhelds are selling better than ever. It's simply accepted as the "truth". Since pretty much nobody on this forum is really familiar with the Japanese culture, my explanations are as good as anyone else's (actually mine are better). There may be truth in what I say or I may be totally off (probably the former). Anyway, I'll try my best to offer a decent explanation. The main reasons I can come up with why consoles have a hard time selling in Japan nowadays are:
While point 1 is pretty much selfexplanatory, point 2 deserves to be discussed in more detail. The reasons why the PSP is able to replace console gaming are the following:
All these points considered, it should become clear why the demand for consoles in Japan isn't as high as it used to be. On a sidenote, consoles becoming sort of obsolete in Japan could have happened already a decade ago, but the step to 3D graphics in the mid '90s differentiated console gaming experiences from handhelds at the time drastically. The move to 3D happened before handhelds got to the point of offering "good enough" 2D graphics. So everything was fine until the PSP came around and offered everything that a console can do. Western markets aren't in danger of the same thing happening because for one thing, console gaming is much higher valued (especially in the USA) and secondly, the most popular genres aren't offered in a "good enough" quality on the PSP (think FPS for example). A look at PSP hardware sales by region supports the above theory: While the Japanese market is about 10 % of the world market today, about a third of the PSP's sales per week come from Japan. Solutions to keep console gaming alive and relevant in Japan:
Point 1 is what largely kept the 360 and PS3 sales going. It should be pretty obvious for any observer that the HD consoles wouldn't have sold nearly as much as they did without the help of so many big name sequels. Both systems would have been dead by now, if it weren't for those games. The 360 pretty much was, before it started to get regular releases of important sequels, either exclusively or shared with the PS3. The Wii depended on games mainly from Nintendo themselves, like SSBB and Mario Kart Wii. Point 2 is what can save console gaming in Japan in the longterm. Quite obviously, the Wii has currently the best chance at this due to its unique controller. It's not impossible for the 360 and PS3 to create unique experiences, but it's much harder to do than on the Wii. However, the big problem for the Wii is that most third parties didn't seem to bother yet and that Nintendo hasn't had many successes either. The million sellers Wii Sports and Wii Fit lead the way, but apart from that there hasn't been a lot that would be worth noting. At the moment it looks like the Wii will be dependent mainly on sequels to popular franchises (Monster Hunter, Tales, Dragon Quest), just like the HD consoles.
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Nice read, My friend you are unstoppable yet indestructible.
I think RE5, Yakuza 3 would like word with you. And Star Ocean
i'm sorry, i only read titles.
Next Gen
| 11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |
It seems that handhelds are better capable of bringing more of that local multiplayer ideals that the Japanese love. Stuff like Local WiFi from Monster Hunter or from many DS games. Local multiplayer is anemic on the HD consoles, and Wii could also do better, though it is the pre-eminent local multiplayer experience

Monster Hunter: pissing me off since 2010.
I completely agree on that the humble people of japan have lives and have very little time to relax after school and work. so they play handhelds for a while to loosen up. though i cant say much about the US since we game 24/7 while also the older gamers who have been gaming since the 2600 days have familes now and cant devote to their games but because of the wii its bringing them back along with their families to pla together.
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The japanese are not the only busy people in the world. Im sure not EVERY japanese person is so busy they cant play a video game.
Is this a joke thread?
good read, kind of academic but the second part seemed genuinely thoughtful.
Some reasons why console gaming might not yet be dead though.
1. The average Japanese person targeted by both 360 and ps3 have a lot more money to spend than us americans. Money is not really that much of an issue, but rather where the franchises are, that keeps people spending.
2. High tech is very much a commodity in Japan. I don't think that good enough exists at the moment, but very soon that could be the case, perhaps in one generation.
3. Japanese gamers tend to enjoy story more than anything else. Consoles can provide the extended storylines without sacrificing the "good enough" graphics
I'm not sure about all that stuff about the wii. I haven't really heard whether or not they prefer the controller but one thing I do know is that a lot of people, at least that I know, bought a wii specifically for MH3, and other great exclusive games.
Also, another reason why PSP is popular is because it is almost like a mini laptop. Plus the sexy design doesn't hurt. DS is very similar in this regard.
Finally, I just wanted to note that Japanese homes are not that large, and having a large screen tv and a console really sacrifices space. This is coming straight from 3 transfer students I know.


until the BIG console games don't come out
namely FF13, DQX, GT5, MH3
we can't say the market is dead