Globox82 said: carlos710 said: kamil said: carlos: How much do you think it cost? |
20m+ for sure, likely around 25 million. |
Nah, developing tools and technology from ground up for Killzone 2 costed less than 20 million USD so LAIR can not cost more than 10 million. For example Gear of War costed around 10 million |
Ok lets clear up the misinformation. I kept all of my documents from GDC and the Factor 5 presentation because I keep a eye out for things like that, and Im a packrat.
First, on Lairs budget: (These are from Factor 5's power point slide during the show)
(I resized this image because its so damn huge)
The cost of Lair is massive, make no doubts about that. Teetering somewhere around 24 million dollars. This figure also does not account for the money they also have to spend to advertise this game. Adding advertisement it goes even higher, however Factor 5 states that it shouldnt be seen as a 24million dollar project, but more of a 20 million dollar project because they planned to use some of the assets they learned and built for this game, on the next game they get funding to make for the PS3.
Observe:
(Again, I resized it)
Looking at things this way you can see that Lair costs a ton, but they hope to bring the REAL world cost of Lair to around 20 million by using some of the assets and knowledge they got while building Lair as a spring board into their following projects.
The only thing I question at this point is Lairs sales. Sure it reviewed badly, but is it going to sell? It has to sell ALOT to even come close to breaking even on its budget after you factor in marketing costs. And if it DOESNT sell well, will sony really pony up another 15 - 18 million for Factor 5 to make another PS3 game the way F5 planned? Well we will see.