steven787 said: I love how I post explaining why, and all the following comments except rendo, completely ignore it and are still only talking taxes. I used to own a business, and now I study International Politics. I understand that my post was probably to long, so here is the short short version.
Some factors of price: Import taxes Fuel Costs Labor Costs Good & Service Taxes/ Sales taxes Corporate Income Taxes Employment Taxes Also add in Exchange rate to Yen from my previous post.
All these are much lower in the US than in Canada or Australia. Like I said before, we sacrifice decent schools, medical, social welfare and much more for cheap stuff. |
This lack of understanding by gamers has been bothering me so much, that I actually calledone of my old professors who used to deal in wholesale to the Pacific and Latin America. I didn't ask him directly about videogames, but I did ask him in general about higher consumer prices in australia. He basically repeated what I have in my two above posts, and add in somethings I didn't think of: Not a direct quote from him...
Because the market is so small and wages so high this affects the pricing structure in several ways.
There is no local packaging or production, because it would cost too much, but shipping/importing is still more costly than the US.
Low demand in a region for a high end or a high demand product means that the people who do want it have to pay a premium, because there is more risks. (See: Wii sold out in US/JPN but sitting on shelves in Australia)
Higher Discretionary income for the 1st quartile, means all but the poorest 25% can afford to pay more. The poorest 25% aren't buying the latest thing anyway.
I will stop there. This also made me think about the delays seen in PAL regions, demand hadn't entered my mind before this call, so here it goes: Lower demand, means that the market is way more competitive for software. It's not worth releasing a game the has low potential, or there are too many other releases around it.
You could argue that demand would be higher if the games were cheaper and came out faster, but this trend of low demand goes beyond vg's; it is the whole consumer electronics market and maybe even all discretionary products.
Stop complaining Aussies, you are beginning to sound like us Americans. :P