Euphoria14 said:
Game sold only 60k first week, in order to hit 400k, let alone 300k you have to expect this game to have legs comparable or better than a Final Fantasy. I am not sure if JRPGs other than Final Fantasy ever had those kind of legs. Anyone know of a JRPG with legs that allowed it to have lifetime sales 500-600% better than launch week sales in Americas? |
On the 360? We have:
Lost Odyssey - 5.5x multiplier and counting (101k opening, 550k LTD)
The Last Remnant - 5.2x multiplier and counting (44k opening, 220k LTD)
Blue Dragon - 6x multiplier and counting (60k opening, 360k LTD)
Eternal Sonata - 6.4x multiplier (28k opening, 180k LTD)
Kingdom Under Fire: Circle of Doom - 6.6 multiplier (36k opening, 240k LTD)
So I'd say the 360 has a good track record for >5x multipliers. I go back to the issue that we really have no weekly data for old PS2 JRPGs to really say how good SO4 is tracking vs. SO3. For all we know, SO3 could have debuted at 60k and had massive legs. Given the data we have now, I'd say that it's a great possibility that JRPGs in the US have much better legs than their Japanese counterparts. Heck, Final Fantasy VI (III US) only debuted with 30,000 units in it's first month in America.
Back from the dead, I'm afraid.











