| nightsurge said:
Also, the Cell really is a flawed concept (A). It's not meant to be used as a dedicated gaming CPU. They need to rethink they architecture of the CPU for the next console or suffer even more complications with developers and programming. It's built for physics and calculations, which play a part in games, is not the big part (B). Make an actual CPU with REAL 7-8 cores and it would be better (C). They would also need to add more memory as well as the better GPU.
|
(A) The Cell is actually not a flawed concept at all, nor is it the reason the PS3 costs so much (Blu-Ray is). Cell chips aren't any more expensive than Xenons to produce, and frankly, IBM advances its manufacturing process faster for the Cell than they appear to do for the Xenon -- the 45nm Cell PS3s are right around the corner, as I understand it. 45nm Xenon/Xenos combo... next year sometime. I don't even think they've managed to make a Xenon/Xenos 45nm prototype yet, whereas the Cell has had a 45nm prototype for over a year already, and the RSX is probably not far behind.
(B) You're wrong. That, and a big chunk of the SPEs major awesomeness comes from their ability to process quaternion and vector math really quickly, and en masse -- namely doing animation processing, which is Huge in a large number of game genres, with a capital 'H'. See the following genres: FPS, Sports, RTS, Action/Melee, anything with large numbers of detailed 3D characters onscreen at once.
(C) Such a machine would use way more transitors than would be affordable, and would actually cause (A) to be true. The Cell is great because it is a huge amount of processing power for relatively few transitors... i.e. its cheap for what its capable of, from a hardware standpoint. Its expensive to develop for, because the hardware is very nonstandard.
You could claim that Sony made a mistake, by including Blu-Ray in the PS3, and thus, hiking the price. The initial runs of the Cell were very low yield, and so they did cost alot in the beginning of the PS3's lifetime, but it was only about 6 months before Cell production was very efficient, and the Cell's cost dropped to that of its contemporaries.
Sony paid a lot to win the format war... but they stand to gain much more. The PS3 is far from being a failed platform, and Blu-Ray has succeeded as well. Its inevitably the next major disc format, and that will pay for years and years to come. If the PS3 ever exceeds the sales of the 360, and in one year's less time*, and Blu-Ray wins the format war*, Sony will have trumped this generation in a huge way. The only things the PS3 has failed to do is to catch, or surpass, the 360, in less than 70% of the time the 360 has existed, which is a nonsensical idea to say the least, and capture the Blue Ocean, which Sony obviously wasn't targetting (although I imagine they, and MS, want to), and Nintendo now owns.
* Already happened.