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Forums - Gaming - Top 8 most important videogame systems

Sharky, actually I thought Saturn had online? I remember Quake 2 online and a web browser/chat thing.

Anyway, did you read where I said I know Xbox wasn't first? It can't be denied they are the first to make it a success .

Also I don't think Dreamcast had a hard drive.. If it did it was external? Can anyone confirm? It's pretty pathetic I can't recall.



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imo, NES would have to be number 1



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tehsage said:

Couldn't you argue that the SNES had online first?

That was more of a satellite...thingy. I don't think it connected anywhere else. Could be wrong, though, seeing as how it never left Japan.

 



tehsage said:
Sharky54 said:
JPL78 said:
I thought the Sega Saturn's analog was the first one in console gaming. You know, they launched Nights with it's own analog controller. Then again checking wikipedia it says Nights was up against Mario 64 in sales that year... I just kinda remember playing Nights first and I rented a N64 the week it came out.


Okay, since when does "mainstream" mean "most important console?"

If we are going with important innovation then wouldn't X-box Live and use of a hard drive be big steps? I understand other systems went online first but the original X-box was the first to start succeeding at it and the first to have a hard drive. We could bring up Live related aspects like downloadable content and voice chat on a console.

Either way I can't help but feel like this list and subsequent posts become only about what systems the posters like most personally.

 

Dreamcast was online first. Also I believe it may have had a hard drive, Not sure but it had the first console MMO.

Couldn't you argue that the SNES had online first?

 

 

Genesis also had it. I cant see which had it first lol. But I guess.

 

JPL78, the xbox was a failure. First hard drive platform for playing games was. . . get this. . . the computer!!! But yeah Xbox and mircost ruined it all by charging foir xbox live.



noname2200 said:

The Nintendo fanboy reserves all the top slots for Nintendo systems. At least you're open about being biased!

Seriously though, nice list. I suppose Genesis could be crammed into the eighth slot, because it was the first attempt to make games "edgy," but otherwise my list would be the same as yours.

tehsage said:
thetonestarr said:

Also, the N64 belongs as well. First analog stick in console gaming? Force feedback? Four-player splitscreen? Console FPS transformation? Party gaming? The N64 was nothing but innovation, it seems like.

I believe the analog stick was implemented earlier, but I'm not certain.

Nah, there were plenty of joysticks before that, but none were digital.

Sharky54 said:
thetonestarr said:
Sharky54 said:
You do know that you cant just add something like that right? The console has to have the ability from the start. It may not be used. But every button and thing on a controller has to be mapped out already. Adding it later means nothing. I am speaking about rumble and analog sticks.

Yes, you can add it. Very simply. It's nothing to do with the console's abilities and everything to do with the game's acceptance of input. It's not a system hardware issue and 100% a game programming issue.

 

So explain to me why a 360 developer just doesnt make a motion controller and a game that works with it. Please do explain that to me.

One, you're wrong about the PlayStation doing those things first. I'm looking at Playstation controllers that had none of those features, dude. In fact, almost every system has new controllers released for it years after its debut...Almost all of them.

As to your 360 question, it's quite possible that they could (remember last year's pre-E3 talk?). They just choose not to. There's a laundry list of reasons for that, but suffice it to say that technical limitations aren't one of them.

 

I'm holding a PS1 controller that didn't have those features. :p I actually own all three PS1 controllers - Original, Dual Analog, and DualShock.

As for what you said about the 360, you are correct. And I'm mainly quoting you to make sure guy sees what you said (in case he's only looking for my response and not noticing yours). Now that the 360 has been out as long as it has, and still is fighting for marketshare, they can't risk making such expensive decisions.

But I can guarantee the NES was never designed to use a freaking Power Glove when it was originally built. But all NES consoles can use the Power Glove and the motion controls it entails.



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I think that we could all agree NES is first, but putting the nintendo consoles on the first places(especially the Wii) is a little bit of personal prreference, or if u prefer another word, bias.



Oh whoever mentioned the saturn, it had expandable ram IIRC.



Sharky54 said:
thetonestarr said:
The Genesis belongs on the list, because it created a major degree of competition for Nintendo and advanced gaming tremendously through that, as well as doing what Nintendo wouldn't (*ahem*).

Also, the N64 belongs as well. First analog stick in console gaming? Force feedback? Four-player splitscreen? Console FPS transformation? Party gaming? The N64 was nothing but innovation, it seems like.

 

PS1 came out before the N64. It was the first home console with that.

I don't think so...



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8 should be the XBOX/360 for Online Gaming



Oh also, the powerglove was very different then what you are talking about. The nes couldn't read how much pressure you put on the buttons or anything. Basically moving a finger was pressing a button. It wasn't motion controls. Also what was up with those retarded rumble packs that the N64 used(also not all the games had rumble so that wasn't from the get go either.)