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Forums - Gaming - Top 8 most important videogame systems

thetonestarr said:
The Genesis belongs on the list, because it created a major degree of competition for Nintendo and advanced gaming tremendously through that, as well as doing what Nintendo wouldn't (*ahem*).

Also, the N64 belongs as well. First analog stick in console gaming? Force feedback? Four-player splitscreen? Console FPS transformation? Party gaming? The N64 was nothing but innovation, it seems like.

 

PS1 came out before the N64. It was the first home console with that.



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PS1 had none of that before the N64, you goof. They added every single one of those features after the fact.



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lol'd @ 1-2



@theonestarr

no need to insult him for that

yes PS1 added everything later

imo.....SONY refined them well n made the additions better than the original N64 stuff



All hail the KING, Andrespetmonkey

You do know that you cant just add something like that right? The console has to have the ability from the start. It may not be used. But every button and thing on a controller has to be mapped out already. Adding it later means nothing. I am speaking about rumble and analog sticks.



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tehsage said:
thetonestarr said:
The Genesis belongs on the list, because it created a major degree of competition for Nintendo and advanced gaming tremendously through that, as well as doing what Nintendo wouldn't (*ahem*).

Also, the N64 belongs as well. First analog stick in console gaming? Force feedback? Four-player splitscreen? Console FPS transformation? Party gaming? The N64 was nothing but innovation, it seems like.

 

I believe the analog stick was implemented earlier, but I'm not certain.

 

You make some valid points, though.

 

Well, yeah, the Atari 2600 used an analog stick. But I was referring to the modern analog (aka, thumb-stick), and I've researched it - the N64 was the first.



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Sharky54 said:
You do know that you cant just add something like that right? The console has to have the ability from the start. It may not be used. But every button and thing on a controller has to be mapped out already. Adding it later means nothing. I am speaking about rumble and analog sticks.

Yes, you can add it. Very simply. It's nothing to do with the console's abilities and everything to do with the game's acceptance of input. It's not a system hardware issue and 100% a game programming issue.



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I feel the NES is the most important one, then playstaition 1, the gameboy, and then whatever you choose.

Snes, PS2, GBA, DS, are only continuations of consoles that started changing the industry.



thetonestarr said:
Sharky54 said:
You do know that you cant just add something like that right? The console has to have the ability from the start. It may not be used. But every button and thing on a controller has to be mapped out already. Adding it later means nothing. I am speaking about rumble and analog sticks.

Yes, you can add it. Very simply. It's nothing to do with the console's abilities and everything to do with the game's acceptance of input. It's not a system hardware issue and 100% a game programming issue.

 

So explain to me why a 360 developer just doesnt make a motion controller and a game that works with it. Please do explain that to me.



darthdevidem01 said:
@theonestarr

no need to insult him for that

yes PS1 added everything later

imo.....SONY refined them well n made the additions better than the original N64 stuff

 

But I'm sure that pissed off a lot of gamers.

 

"Oh, you bought that old(current) controller? The dualshock just came out."