Not as sarcastic as the others but I agree with several of his points.
Discuss.
Pixel Art can be fun.
Not as sarcastic as the others but I agree with several of his points.
Discuss.
Pixel Art can be fun.
Marked for later (I have class in less than 6 minutes)
Ahh, back finally. I quite enjoyed it, actually. Honest fan criticism from someone who haven't gotten all swept up in the "Nintendo has abandoned us" funfest
The only problem with the seal of quality thing is that despite the fact that it looks like Nintendo should have the kind of leverage to be imposing, they know that a lot of 3rd parties are looking (and have used) any excuse to not develop on the platform. A lot of 3rd parties are grudgingly stepping forward now, but if Nintendo has a backlash, the good support will disappear along with the bad support that Nintendo was trying to focus on.

Monster Hunter: pissing me off since 2010.
I think this guy gives internet douchebags more attention than they deserve, and I'm speaking as an internet douchebag here.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.
| famousringo said: I think this guy gives internet douchebags more attention than they deserve, and I'm speaking as an internet douchebag here. |
Strangely enough I agree with you, Douchebag..
Pixel Art can be fun.
Nintendo will get shtick for whatever they do.
If they make games similar to the previous iterations on N64, they get told they are remaking old games (despite these games being more different than most sequels by 3rd parties)
If they do something original with those characters as he is suggesting they will be told they are whoring out their characters and they should keep them at what they do best.

I just think they haven't been resourceful enough for a market leader which has so little quality third party support. They've been wasting God knows how many resources making the Play On Wii series of remade Gamecube games, which knowing Nintendo, probably took a good 5-6 months of full development time with debugging, and were made by their *gasp* top internal teams(I was shocked by this).
If they're to be doing things like this, they should expand their R&D ASAP, and no, buying a piece of land you haven't even begun construction on yet isn't enough. Heck even Project Sora isn't enough considering they're just starting to expand and establish.
Unfortunately third parties haven't been getting it, so I think it's time Nintendo ramps up development and manage resources properly to create more software soon. Even now the benefits of such expansion wouldn't be seen for a while, they should have started that around 2007.
| TWRoO said: Nintendo will get shtick for whatever they do. If they make games similar to the previous iterations on N64, they get told they are remaking old games (despite these games being more different than most sequels by 3rd parties) If they do something original with those characters as he is suggesting they will be told they are whoring out their characters and they should keep them at what they do best. |
I agree with you on this. I'm just tired of the reception they get.. I hope more people read the above quote and actually take something from it.
@Azelover
I see what you're saying. My hope is that Play on Wii Pikmin/Mario Tennis is just buying time to brainstorm on the next iterations on their respective franchises.
One can dream I suppose.
Pixel Art can be fun.
| Azelover said: I just think they haven't been resourceful enough for a market leader which has so little quality third party support. They've been wasting God knows how many resources making the Play On Wii series of remade Gamecube games, which knowing Nintendo, probably took a good 5-6 months of full development time with debugging, and were made by their *gasp* top internal teams(I was shocked by this). If they're to be doing things like this, they should expand their R&D ASAP, and no, buying a piece of land you haven't even begun construction on yet isn't enough. Heck even Project Sora isn't enough considering they're just starting to expand and establish. Unfortunately third parties haven't been getting it, so I think it's time Nintendo ramps up development and manage resources properly to create more software soon. Even now the benefits of such expansion wouldn't be seen for a while, they should have started that around 2007. |
They started in 2004.
Nintendo's R&D budget has been expanding substantially every single year, from $34 million in 2003 to a whopping $370 million in 2007. It's still climbing, last I heard.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.
there are too many games to play(especially from start to finish) for just about any given system, that there's little reason to ever complian about a dearth of content. Some are just too easily given to hype.
I bet he hasn't played all of the good Sonic games released (including the GG ones, the GBA ones, the DS ones, ect.) to justify his next entry.
I'd also bet that there are at least 10,000 good games that I've never played in my life that are available right now just waiting to be found.
https://en.wikipedia.org/wiki/Crucifixion_of_Jesus#Accounts 'almost all modern scholars agree Jesus existed, and His baptism and crucifixion are historical facts.'
^Islam is a lie[.] The Koran denies He died on the cross.
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famousringo said:
They started in 2004. Nintendo's R&D budget has been expanding substantially every single year, from $34 million in 2003 to a whopping $370 million in 2007. It's still climbing, last I heard. |
That is a huge increase but I'm not seeing the output. We don't know how much of that increase is going to effective game development(ports and City Folk aren't examples). I've been a huge proponent of Nintendo's aim to expand the market ever since the Revolution days, and I've been very apologetic for Nintendo but late last year they dropped the ball. Animal Crossing was not done properly, and making their internal teams do ports was totally counter intuitive IMO. Hopefully they've been more effective in their development with things we haven't seen yet. I just think that, even though they have increased R&D, they need to increase their first party output to make up for the lack of big pushers from third parties, that includes not wasting a lot talent on porting efforts at this point. I'm saying that from the perspective of sales primarily, but I think it matters all around.