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Forums - Sales - SquareEnix continues to make an Ass out of itself.

Who cares?
Ive lost all respect for Square Enix, FF13 and FF13 versus and Kingdom hearts 3 (PS3 exclusive of course) are the LAST game's I will ever buy from them.



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ZenfoldorVGI said:
Mass Effect was an above average jrpg, yes, Vesperia is the best jrpg this generation, followed closely by Radiant Dawn and Valkyria, yes, these are all truths to most purists out there.

However, hating on Square-Enix because they don't put games you want to play on your favorite system is childish. I don't care what your justifications are. I laugh at your misfortune, and relish in your anger and justifications. The PS3 isn't exactly a software seller, so it is likely that if MS are paying SE money or stock directly, they are making more money keeping these games temporarily exclusive, than they would with some halfassed PS3 port that wouldn't sell very well either. Just look at how poorly Bioshock sold. PS3 fans aren't software movers. Even their exclusives sell relatively poorly.

Mass Effect is a JRPG?!?

 



blame sony not microsoft for the lack of rpgs on the PS3. Square enix was criticizing Sony at the beginning of this gen for the marketing of the PS3 and sony didn't listen. Im glad Square is supporiting Xbox 360 and brought ffxiii multiplatform to teach sony a listen.



 0.47m   Infinite Undiscovery Square Enix     0.47m  
 0.60m   The Last Remnant Square Enix     0.60m  
 0.25m   Star Ocean: The Last Hope Square Enix     0.25m
 
 0.29m   Radiata Stories Square Enix     0.29m  
 0.47m   Romancing SaGa Square Enix     0.47m  
 1.29m   Star Ocean: Till The End of Time Square Enix     1.29m

 

Star Ocean may end up a big flop, though it's too early to tell yet. However sales numbers and review scores for IU and TLR are pretty much as expected.

The only JRPG to flop on the 360 so far is Tales of Vesperia. All the others have sold pretty much the same as similar games sold on the PS2 in the previous generation (worldwide). And there is still a slim chance that Europe could save ToV. Tales of Symphonia sold 230K in EU, and if ToV can manage to sell the same it can no longer be considered a flop.

Anyway IU and SO4 are both made by tri-Ace who are completely independent from SquareEnix. And it should be pretty obvious to everyone that tri-Ace have become a second party developer for Microsoft this generation. Just like Insomniac is an independent second party developer for Sony. As for The Last Remnant, it was originally intended to be released for the PS3 at the same time as the 360 version. The PS3 version was put on hold in part because Team SaGa had plenty of difficulty working with the PS3 version of the UE3 graphics engine, in part because SquareEnix needed more PS3 coders to speed up development of FF13.

Ironically part of the reason for SquareEnix's less than stellar financial results in recent years, is actually their strong support for the PS3 (!). The company has wasted a ton of money on expensive PS3 development, and the result have been nothing but endless delays and technical problems.

Sony made a system this generation that is way too difficult and time consuming to develop for. Both Sony and SquareEnix are paying the price for it now. It's no wonder SE is slowly turning away from Sony and focusing more strongly on the Wii and the 360.



Luney Tune said:
 0.47m   Infinite Undiscovery Square Enix     0.47m  
 0.60m   The Last Remnant Square Enix     0.60m  
 0.25m   Star Ocean: The Last Hope Square Enix     0.25m
 
 0.29m   Radiata Stories Square Enix     0.29m  
 0.47m   Romancing SaGa Square Enix     0.47m  
 1.29m   Star Ocean: Till The End of Time Square Enix     1.29m

 

Star Ocean may end up a big flop, though it's too early to tell yet. However sales numbers and review scores for IU and TLR are pretty much as expected.

The only JRPG to flop on the 360 so far is Tales of Vesperia. All the others have sold pretty much the same as similar games sold on the PS2 in the previous generation (worldwide). And there is still a slim chance that Europe could save ToV. Tales of Symphonia sold 230K in EU, and if ToV can manage to sell the same it can no longer be considered a flop.

Anyway IU and SO4 are both made by tri-Ace who are completely independent from SquareEnix. And it should be pretty obvious to everyone that tri-Ace have become a second party developer for Microsoft this generation. Just like Insomniac is an independent second party developer for Sony. As for The Last Remnant, it was originally intended to be released for the PS3 at the same time as the 360 version. The PS3 version was put on hold in part because Team SaGa had plenty of difficulty working with the PS3 version of the UE3 graphics engine, in part because SquareEnix needed more PS3 coders to speed up development of FF13.

Ironically part of the reason for SquareEnix's less than stellar financial results in recent years, is actually their strong support for the PS3 (!). The company has wasted a ton of money on expensive PS3 development, and the result have been nothing but endless delays and technical problems.

Sony made a system this generation that is way too difficult and time consuming to develop for. Both Sony and SquareEnix are paying the price for it now. It's no wonder SE is slowly turning away from Sony and focusing more strongly on the Wii and the 360.

Fixed.

 



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Luney Tune said:
 0.47m   Infinite Undiscovery Square Enix     0.47m  
 0.60m   The Last Remnant Square Enix     0.60m  
 0.25m   Star Ocean: The Last Hope Square Enix     0.25m
 
 0.29m   Radiata Stories Square Enix     0.29m  
 0.47m   Romancing SaGa Square Enix     0.47m  
 1.29m   Star Ocean: Till The End of Time Square Enix     1.29m

 

Star Ocean may end up a big flop, though it's too early to tell yet. However sales numbers and review scores for IU and TLR are pretty much as expected.

The only JRPG to flop on the 360 so far is Tales of Vesperia. All the others have sold pretty much the same as similar games sold on the PS2 in the previous generation (worldwide). And there is still a slim chance that Europe could save ToV. Tales of Symphonia sold 230K in EU, and if ToV can manage to sell the same it can no longer be considered a flop.

Anyway IU and SO4 are both made by tri-Ace who are completely independent from SquareEnix. And it should be pretty obvious to everyone that tri-Ace have become a second party developer for Microsoft this generation. Just like Insomniac is an independent second party developer for Sony. As for The Last Remnant, it was originally intended to be released for the PS3 at the same time as the 360 version. The PS3 version was put on hold in part because Team SaGa had plenty of difficulty working with the PS3 version of the UE3 graphics engine, in part because SquareEnix needed more PS3 coders to speed up development of FF13.

Ironically part of the reason for SquareEnix's less than stellar financial results in recent years, is actually their strong support for the PS3 (!). The company has wasted a ton of money on expensive PS3 development, and the result have been nothing but endless delays and technical problems.

Sony made a system this generation that is way too difficult and time consuming to develop for. Both Sony and SquareEnix are paying the price for it now. It's no wonder SE is slowly turning away from Sony and focusing more strongly on the Wii and the 360.

You showed a lot of ignorance in this post.

Star Ocean 4 could quite possibly have costed more than all three of those PS2 games.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:

Star Ocean 4 could quite possibly have costed more than all three of those PS2 games.

 

That may be true, but so what ?

I did point out that SO4 may very well end up a big failure in terms of sales. And I never claimed it was a wise decision to make it a 360 exclusive. Purely from a financial point of view, SO4 should have been a Wii exclusive. Thankfully Microsoft was willing to pay to prevent that from happening.



Luney Tune said:
outlawauron said:

Star Ocean 4 could quite possibly have costed more than all three of those PS2 games.

 

That may be true, but so what ?

I did point out that SO4 may very well end up a big failure in terms of sales. And I never claimed it was a wise decision to make it a 360 exclusive. Purely from a financial point of view, SO4 should have been a Wii exclusive. Thankfully Microsoft was willing to pay to prevent that from happening.

How do you define flop? It lost money? Bad sales? Low scores?

If so, I think IU also fits the bill as no one made money off of it.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
Luney Tune said:
outlawauron said:

Star Ocean 4 could quite possibly have costed more than all three of those PS2 games.

 

That may be true, but so what ?

I did point out that SO4 may very well end up a big failure in terms of sales. And I never claimed it was a wise decision to make it a 360 exclusive. Purely from a financial point of view, SO4 should have been a Wii exclusive. Thankfully Microsoft was willing to pay to prevent that from happening.

How do you define flop? It lost money? Bad sales? Low scores?

If so, I think IU also fits the bill of no one made money off of it.

 

 

I think whatever he says is a flop is a flop I mean he is the Master of the Universe and Reality



Black Women Are The Most Beautiful Women On The Planet.

"In video game terms, RPGs are games that involve a form of separate battles taking place with a specialized battle system and the use of a system that increases your power through a form of points.

Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi

Luney Tune said:
outlawauron said:

Star Ocean 4 could quite possibly have costed more than all three of those PS2 games.

 

That may be true, but so what ?

I did point out that SO4 may very well end up a big failure in terms of sales. And I never claimed it was a wise decision to make it a 360 exclusive. Purely from a financial point of view, SO4 should have been a Wii exclusive. Thankfully Microsoft was willing to pay to prevent that from happening.

@Bolded- Agreed, it being Xbox 360 exclusive is still pretty awesome, which is why i bought a Xbox 360 in my case.

 

But NO GAME will EVER make me buy a damned Wii, Never. its a Fission Mailed Console IMO...