| Kos-mos said: I don`t really think you understand what you`re talking about. First of all you can`t ask "would he shoot differently" because what he created in that time at that place etc. made the movie good. Of course making Goldeneye today would make the game not nearly half as good. But it was made then, in that time at that place etc. therefor the game is a masterpiece. They used what was avaiable that time, and pushed it to the limits. Tell me one FPS which have done that since Goldeneye/Perfect Dark. And I mean all aspects, not just graphics or gameplay. Who will remember today`s shooters in ten years? Be honest. And really, this bullshait about form? I can`t see that the game doesn`t flow anymore, so that`s rubbish. It`s flow`s beautiful, like a flower in the wind. I suggest you sit down and play these games today, and then tell me what you miss. I`m sure you`ll forget, because you`d have a hell of a time. Just like watching great old movies even those without colors. Doesn`t gameplay(one of the most important parts of a FPS) matter? Can`t you still play Mario 1 on NES and have fun? I think that you`re just a graphic junkie trying to kill off great old games.
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You really sound angry, don't you? Please chill out.
Pushing a machine to the limit doesnt make a game good. Goldeneye was a good game because it was a good game. Hitting the limits made it _worse_, not better, just as any other game.
I already mentioned an FPS that did much more, and that's Half Life.
What would I miss playing Goldeneye it today? Maybe good AI? Maybe networked multiplayer and better multiplayer modes? Maybe better controls? Maybe physics?
It's a good game, you can have fun. I have fun playing with MAME. There are also better games out there, with which you can have more fun.
Oh, and the graphic junkie mantra is very misplaced. I'd rather play CS 1.6 than CS:S. I'd rather play Halo 1 than Halo 3. But I'd rather play KZ2 than any of your alleged best FPS games ever.












