| Kos-mos said: Did I say that pushing it to the limits was the only thing that made it great? How did it make it worse? Sorry, but half-life isn`t better. Did you play the game today? I told you too do that before you came back to comment. And by the way I`m playing Goldeneye online. Have fun with Killzone and Pearl Harbour. I`ll play me old games and watch Seven Samurai and Clockwork Orange.
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Because pushing a limit means you're cutting something that is right _beyond_ the limit. It doesnt make the game better than a game that doesn't push as much a much further limit. Unless you judge quality by effort instead of by result.
Half Life is better (see, I can make one-liners too :)
And I played it last week.
I despise Pearl Harbour because it's a terrible movie. I like Killzone 2 because it's a great game. New doesn't mean better, but neither does old.
And I state once again that no, you can't compare movies and video-games. One artistic form is mature (and was almost as mature in the 50s), the other is still juvenile and undergoing growing pains. We're basically in a place equivalent to the 30s for the cinema: technical progress is running fast, a few authors make great movies with their restricted means, most of what is produced is plain bad and forgettable. The real golden age is still ahead. And the '33 King Kong is a classic... but is also not a good movie :)







