From February 25th --- > 28th, Killzone 2 has managed to sell almost 400,000 copies in Europe alone! Yeah!
Success! It needs 630,000 in the U.S. in order to sell a million! Go, go, go!
From February 25th --- > 28th, Killzone 2 has managed to sell almost 400,000 copies in Europe alone! Yeah!
Success! It needs 630,000 in the U.S. in order to sell a million! Go, go, go!
General preliminary consensus appears to be that in Europe the title has done quite well, but failed to meet lofty expectations, and that the console sales boost didn't match hype.
Of course, this could change.
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
| CGI-Quality said: @ Starcraft Have you got proof of these "lofty expectations"? Links, something please. Sheesh..... is it really that hard for you to swallow that KZ2 did well? |
"General preliminary consensus appears to be that in Europe the title has done quite well..."
Welcome to the world of instantaneous fail.
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
Haha, do you have to ask that question? Of course its difficult for starcraft to swallow, but I can see what he means, K2 didnt hit 2 million in its first day so obviously its failed...Oh, sarcasm by the way.
Killzone has done extremely well and I hope it has incredibly good legs, I can see it stealing a fair few of the COD4 crowd who still havent jumped ship to WaW, and I know quite a few.
Hell hath no fury like a woman scorned for Sega. - Jason Lee, Mallrats.
http://theaveragejoe.sportsblognet.com/ - Mainly American Football, snippets of Basketball, European Football and Hockey.
370k in a few days so probably 450k+ in a week
*sigh*
The next several hours will be damage control to the max. It's all in your head people.
| CGI-Quality said: Fail? Tell me Starcraft, what was your purpose in your first post? |
To highlight what I consider to be the initial reactions of most people to these sales figures.
http://www.vgchartz.com/forum/thread.php?id=62484&page=1
starcraft - Playing Games = FUN, Talking about Games = SERIOUS
Way to go Killzone 2, it definitely has a chance at hitting a million first week
if it does more than 500K in america I will sell my PS3
@starcraft
who's consensus
To be honest if we look at it from a business point of view i'm not sure the game did as well as you try to paint CGI. We all know the game had a lot of money put into it both developing wise and advertising wise. Here in the uk it had £2m spent on advertising alone. That is a lot of cash. If we then assume say 35% of those 375k sales are in UK means around 125k were sold here. 125k times £30 = £3.75m. Now if you take away the £2m advertising = £1.75m left. Now the assumption is that KZ2 development costs were $60m by a lot of people
http://www.vgchartz.com/forum/thread.php?id=62130&page=9
(no doubt your disagree)
So if we use the UK estimate numbers the figures would be at $3.5m made back towards that $60m. Meaning that it will need to re-coup $56.5m from the other regions.
Now we don't know how much was spent on advertising everywhere else so it has to be estimated/guessed at. But if you look at it from a business view you have to assume the game probably won't make a profit IF THE GAMES DEV COST WAS $60m. If it was $20m then there is a chance it might break even eventually.
So if it doesn't make a profit then surely that has to be seen as not succesful?
Sales wise the game has done great. But it is the equivelent of saying someone did great if they go down the bookies and get winnings of £1m but they lost £3m in getting it. Which of course would not be good at all.