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Forums - Gaming - How much did Killzone 2 development cost?

DMeisterJ said:

First off, it was not in production for five years. Even if we take the E3 2005 target render for a start time, it'd still only be 3.75 years, so you're off by at least a year, but GG was working on Killzone: Liberation until 2006, and this is when their team was < 40 people, so it's not unlikely that Killzone 2 was not being worked on until completion, or near completion of KZ: Liberation. And that would explain why it was not seen at all at E3 2006, because there was nothing to show. And then it was shown at E3 07, because they had actually worked on something that year, so it's wholly likely that the game didn't begin work until mid-late 2006, and was complete by mid-late 2008 when it went into Open Beta, and many outlets had already received review code. So I will go with the idea that it was in development for 2 - 2.5 years.

Anyhoo, No one aside from SCE and GG knows how much the game costs, so this whole thread is covered in rumor and speculation. And like Sony, I do not comment on rumor and speculation.

Everything you covered under the first paragraph is rumor and speculation, so why did you say anything if you don't comment on it?

I seriously doubt anyone will ever know what it cost outside of Sony and GG.  Unless of course it sells 10 million copies and then Sony would be more than happy to let everyone know how much they made on it.   Without a doubt they were working on it for way more than 2.5 years.  I would guess anywhere between 4 to 4.5 at the very least.  So they will have a pretty large chunk of change envested in it.  

I hope it makes a decent enough profit because from what I have played of it, it is a good game.

 

**********EDIT**********

 

Ok, the KZ2 threads are way out of preportion, yes it is a good game but do we need 45 new threads a day?  Come on guys.

 



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

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I thought it was confirmed that development of the game didn't start till late 05 - early 2006 :S....



4 ≈ One

KZ2 will also cover some of the development costs of KZ3 , no need to develop a completley new engine.



Uh Oh someone is threatened by KillZone 2 !



The_God_of_War said:
I don't understand why people are suddenly saying it took 5 years. In Feb 2004, even the first Killzone wasn't out. And then they were working on Killzone: Liberation until the end of 2006. My guess is just over 3 and a half years, tops. As for cost, at least $40-50 million. Again, just a guess.

exactly it could not have been because the Cell Processor was just unvailed in late 2004, the first development kit's for the PS3 late 2005.and not every Development studio got them. some as late as mid 2006 to early 2007.

 



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damndl0ser said:
DMeisterJ said:

First off, it was not in production for five years. Even if we take the E3 2005 target render for a start time, it'd still only be 3.75 years, so you're off by at least a year, but GG was working on Killzone: Liberation until 2006, and this is when their team was < 40 people, so it's not unlikely that Killzone 2 was not being worked on until completion, or near completion of KZ: Liberation. And that would explain why it was not seen at all at E3 2006, because there was nothing to show. And then it was shown at E3 07, because they had actually worked on something that year, so it's wholly likely that the game didn't begin work until mid-late 2006, and was complete by mid-late 2008 when it went into Open Beta, and many outlets had already received review code. So I will go with the idea that it was in development for 2 - 2.5 years.

Anyhoo, No one aside from SCE and GG knows how much the game costs, so this whole thread is covered in rumor and speculation. And like Sony, I do not comment on rumor and speculation.

Everything you covered under the first paragraph is rumor and speculation, so why did you say anything if you don't comment on it?

I seriously doubt anyone will ever know what it cost outside of Sony and GG.  Unless of course it sells 10 million copies and then Sony would be more than happy to let everyone know how much they made on it.   Without a doubt they were working on it for way more than 2.5 years.  I would guess anywhere between 4 to 4.5 at the very least.  So they will have a pretty large chunk of change envested in it.  

I hope it makes a decent enough profit because from what I have played of it, it is a good game.

 

**********EDIT**********

 

Ok, the KZ2 threads are way out of preportion, yes it is a good game but do we need 45 new threads a day?  Come on guys.

 

 

It's funny how DmeisterJ heavily supports his 2.5 year development time estimate with strong evidence and your simply assert in response that it couldn't have been less than 4 years in development.

Not saying that your wrong , but if you were right it would be by luck.



I've heard figures ranging from 40 to 70 million $




between 1 and 100 million dollars



NinjaKido said:
damndl0ser said:
DMeisterJ said:

First off, it was not in production for five years. Even if we take the E3 2005 target render for a start time, it'd still only be 3.75 years, so you're off by at least a year, but GG was working on Killzone: Liberation until 2006, and this is when their team was < 40 people, so it's not unlikely that Killzone 2 was not being worked on until completion, or near completion of KZ: Liberation. And that would explain why it was not seen at all at E3 2006, because there was nothing to show. And then it was shown at E3 07, because they had actually worked on something that year, so it's wholly likely that the game didn't begin work until mid-late 2006, and was complete by mid-late 2008 when it went into Open Beta, and many outlets had already received review code. So I will go with the idea that it was in development for 2 - 2.5 years.

Anyhoo, No one aside from SCE and GG knows how much the game costs, so this whole thread is covered in rumor and speculation. And like Sony, I do not comment on rumor and speculation.

Everything you covered under the first paragraph is rumor and speculation, so why did you say anything if you don't comment on it?

I seriously doubt anyone will ever know what it cost outside of Sony and GG.  Unless of course it sells 10 million copies and then Sony would be more than happy to let everyone know how much they made on it.   Without a doubt they were working on it for way more than 2.5 years.  I would guess anywhere between 4 to 4.5 at the very least.  So they will have a pretty large chunk of change envested in it.  

I hope it makes a decent enough profit because from what I have played of it, it is a good game.

 

**********EDIT**********

 

Ok, the KZ2 threads are way out of preportion, yes it is a good game but do we need 45 new threads a day?  Come on guys.

 

 

It's funny how DmeisterJ heavily supports his 2.5 year development time estimate with strong evidence and your simply assert in response that it couldn't have been less than 4 years in development.

Not saying that your wrong , but if you were right it would be by luck.

 

If you look closely at what I said you would read where I said "I would guess".  No where did I make up some mumbo jumbo to make what I said look better.   The simple fact is, unless DMeisterj works at GG, there is no way he could possibly know what is going on inside the company.



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

no one knows the actual cost of making kz2, few developers give away internal info like that. There have been tonnes of threads EXACTLY the same as this one over the last few months so what is the point of asking again? No-one will know the true figure unless it is officially announced and so whats the point of creating another one of these threads when the previos cost of kz2 thread has probably only just died. jeez