The games industry is at a crossroads, and Nintendo are at the centre of the change in direction.
The old focus of games for the "hardcore/old-school" gamer is being overrun by economics - simpler, cheaper games for the casual/non-gamer are making more money, and having less risk. It also opens the industry up to "simpler" development companies - less focus on art, technology, polish - and more on brand names, marketing (etc...).
I argue this:
It should be in the interest of all "old-school" gamers (and related parties, such as review sites) to show Nintendo that not only can "hardcore" titles sell well (and make money) - they can sell better than non-gamer titles (and return a greater profit - after development).
I doubt there is a single person here that sincerely wants Nintendo to move completely away from the creation of titles such as Zelda, Galaxy, Brawl & Zelda (and closer to titles such as 'Face Training' & WiiFit). There needs to be a balance - and no doubt Nintendo will continue to support hardcore gamers in some form/ratio.
But there is a real chance that the sales of these titles now may determine this development balance in the future. No doubt Ninty will be watching this carefully, and formulating their future plans. Why would Ninty care about Metroid Prime 4 - if Metroid Prime 3 cost 4x to develop what Mario Party 8 did - yet Mario Party 8 sold 4x as many units???
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I personally think this is also very relevant to non-Ninty fans as well. If Ninty drop hardcore game development - almost completely - and end up ruling this generation - what do you think the impact would be on Sony & Microsoft (and other developers)? Regardless of what the people in charge at the moment might want/think - there would be strong pressure from shareholders (who simply want to maximise their profit) - for these companies to follow similar strategies.
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I know there are some of you that will laugh at this, and make some comment about a bitter WiiFanBoy who is sore on some MP3 reviews. I can assure you this is NOT the case at all. I personally couldn't care less about review scores ;), as I know I will love the game and buy it regardless. Its the impression to the average gamer that matters - not me.
But I just want to get some of you actually thinking about this seriously. The industry is undergoing the most significant change ever - and 'trivial things' like review scores for a game like MP3 - may end up affecting sales, which may affect a companies future direction... and subsequently the direction of the entire industry.
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What I find ironic, is that any review site that intentionally gives a game such as MP3 a lower score than it may deserve - is actually fighting against everything they really are fighting for.
I can only imagine the reaction of the big-wigs at Ninty if MP3 got straight tens (or close to) & sold 10m units. God forbid, they might have to divert some of their casual dev resources back towards the hardcore gamer. And wouldn't that just be terrible... [sarcasm off]
Gesta Non Verba
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