Having missed out on the first few metroid games I was a little apprehensive about how the third one would play. To correct this I have recently played through Prime, completed with a ninety-one percent, and rented Echoes; have it setting on my TV as I type. However last night as I was walking thru the local Wal Mart I happened to see the sales clerk stocking up on Corruption. I calmly walked over and asked for a copy, moved on to the register and fifty-two dollars and seventy-six cents later was the proud owner of what is probably one of the best games I have played in the last few years. While there are a few faults in the game the over all package is just near perfect.
After having played for an hour I found my self on the first planet battling my way to start up a generator. So far a few complaints have come up. Some of them with the game and some of them with the other reviews I have read. First let’s talk about the game.
The major complaint I have so far is just a nit picky one. Call me crazy but unless in the future there is an over abundance of clones, or pentahepseptuplets are the only one who can serve in space, the ships crew all looked the same. I suppose to counter this they decided to make the voice acting different, which is a nice touch, but is not enough. My other concern is the ease in which to spot scanable items. It might be different in echo but in prime the only way to spot scanable was to set the orange or red symbol. Here all you have to do is throw on the scan visor and blam, as if dipped in paint the whole item glows. Some of the fun in the first game was to hunt down those items. In corruption there still will be hunting, only know we will be going after elephants instead of lions.
Now for some outside game grips firstly, the controls. Everywhere I have read I see the same complaints that it’s awkward to hit buttons. I want to put this one to rest real fast. This is with out any doubt the silkiest controls I have ever felt in any game, hands down. Whether I was switching between visors, morphing in to a ball, or ripping away shields, I was in total control. I will be fair and say I have been getting a lot of game time out of the Wii, so maybe I am just used to how the waggle stick feels in my hand. After ten minutes scanning and blowing up boxes I was in control. Before I even left the ship I had over 400 kills, thanks mostly to the energy room and the little crawling things. And as far as turning around, two seconds is not a problem. After all that is why strafing is made available. And lastly the lack of HD is not even an issue, after all who needs HD cartoons?
Other then these few problems the game has kept me absolutely wrapped up in the struggles of bounty hunting. If not for work I would be home now blasting pirates and scanning odds and ends. The controls respond to my slightest whims, the music is enthralling, the sounds enticing, and the combat unmatched. With little doubt I can say Nintendo has delivered a “hardcore” gamers’ game.