- Lair: I was so hyped about this game. Probably my first deception this gen. Terrible control, lag, boring missions and weird chara design. Too bad.
- Haze: Nice story, correct level design and cool esthetic but poor gameplay, terrible realisation and shitty multiplayer modes. But I still think this game had the potential to be one of the best FPS this gen (with more time, money and talented devs).
- Blue dragon: this game could have been the perfect traditional Jrpg! But: boring, boring and boring, I still don't know what happened!
- Sonic unleashed: stunning speed levels! Sega finally understood what we wanted! Then they decided to add beat em all levels to the game...
- Resident Evil 5: We thought that RE4 sequel could only be great! We were wrong, Psone era gameplay, poor atmosphere, it's not scary anymore.
What do u think? According to you, which potential triple A games turned bad?