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Forums - Nintendo - Arc Rise Fantasia new epic trailer, battle vids, characters, music!!!

Sky Render said:
You know, in a way, Arc Rise Fantasia sounds like a modern equivalent of Chrono Trigger: all of the best, brightest, and most renowned members of the JRPG scene getting together to collaborate on one project. One can only hope that it will be as amazing as Chrono Trigger, as well.

 

I'm going to have to respectfully disagree with you on that statement.

 

And then laugh when you're not looking 



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Soriku said:
lol, I can't believe Riachu is still hating on a story he knows absolutely nothing about.

Hey, look. games like ToS1 and ToV supposedly have cliche stories yet they got high scores. ToV is supposed to be better than ToS1 yet ToS1 still has a higher score.

What makes this different with ARF?

 

I was not hating on the story.  I was just saying that what we know sounds very standard for the genre.  We could still be pleasently suprised though and I'll hold my opinions on it back until I actually play it if I'm still interested.



i always it had a medieval type setting. i wasnt expecting computers, guns and what seems to be some sort of x wing/tie fighter battle



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c0rd said:
Words Of Wisdom said:
Riachu said:
Words Of Wisdom said:
Riachu said:

FFVII is NOT poorly paced.  I don't think there is a mainline FF that is poorly paced.  If any of them were, then they wouldn't get the excellent reviews they have been getting over the years.

Final Fantasy 7 is well-paced up to the moment you are required to do the Honey Bee side-quests to get into Don Corneo's mansion.  That's the first point where the game loses a lot of its momentum.  It continues well again even through the Sephiroth scene in the next town to faulter at Junon and the boat trip.

Don't believe me?  Go replay the game and see what I mean.

I never played FFVII but I'll ask my brother or one of his friends since they have played it.

...

ClaudeLv250 said:

I wouldn't really go down this path with him. Raichu has a bad habit of using other people's opinions as facts to fuel arguments against things he really has no place to talk about. Not offense of course. It's just that sometimes he feels like a VGC version of Vegh Esther.

I should have paid more attention to your post.

Rofl!

I'm sorry, that was just hilarious...


...stuff,,,


OT: I'm with arsenal009 on the battle system, it's nothing like Grandia, was sorta hopin it to be closer. The music seems good (it is Mitsuda), though not a fan of some the char models. Yeah, that includes the pink haired chick!


I'm not too sure what to expect from this game, I'm not an FF fiend or anything, but MH3 and FFCC are where my eyes are at, if I listen to any of the fanatics on this RPG I'll probably waste time like I did with Z&W and Boom Blox, wasted on content I'm never going to appreciate.



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Sky Render said:
You know, in a way, Arc Rise Fantasia sounds like a modern equivalent of Chrono Trigger: all of the best, brightest, and most renowned members of the JRPG scene getting together to collaborate on one project. One can only hope that it will be as amazing as Chrono Trigger, as well.

 

I really really doubt it. Imagepooch is not comprised of the best JRPG members anyway.



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Looks really good, I can't wait for it, is my third most anticipated game.



Concerning the story: there aren't many JRPGs that authentically avoid cliches in story-telling. And the few that do often succumb to the problem of having incomprehensible plots. You shouldn't judge a game by a very basic understanding of a story, because some of the best JRPGs ever sound pretty lame when you know only a plot synopsis. To wit: would you consider Chrono Trigger to be a highly intricate and multi-layered story if all you knew about it was that it was a game that involved three time-traveling teens trying to prevent a giant monster from causing the Apocalypse? That sounds like the plot from a half-baked anime, doesn't it?

Concerning the design team: most of the big names in JRPGs from 10 to 15 years ago aren't so big any more. A great deal of the ones still in the industry are trapped in Sequel Hell, constantly making new entries to existing series without any ability to break free and make something new again. The developers who are still free to take risks and make authentically new games are the ones who have the most promising futures.



Sky Render - Sanity is for the weak.

Sky Render said:
Concerning the design team: most of the big names in JRPGs from 10 to 15 years ago aren't so big any more. A great deal of the ones still in the industry are trapped in Sequel Hell, constantly making new entries to existing series without any ability to break free and make something new again. The developers who are still free to take risks and make authentically new games are the ones who have the most promising futures.

Sakaguchi makes his own new games, Matsuno will/is. Level-5 has made and makes many new IPs. Tri-Ace is also diversifying. Tri-Crescendo is a relatively new team. I can only think of the 2 FF teams (though they too make new IPs), Team Destiny/Symphonia, the DQ team (I don´t think Hori needs to make new IPs though) and Pokemon, is there any Suikoden team? 

DQ has proved to me over and over to me that the simplest stories tha repeat themselves over and over can actually be the best ones as well.



Exactly.
Like fairy tales, what's interesting is not the synopsis, but the execution.
Actually, it's the same with music, books, movies, ...



Soriku said:
memory2zack said:
Sky Render said:
You know, in a way, Arc Rise Fantasia sounds like a modern equivalent of Chrono Trigger: all of the best, brightest, and most renowned members of the JRPG scene getting together to collaborate on one project. One can only hope that it will be as amazing as Chrono Trigger, as well.

 

I really really doubt it. Imagepooch is not comprised of the best JRPG members anyway.

Actually, Team Symphonia members seem to have bigger (and the most?) roles in this game than imageepoch members.

Are they former members? I'd figure Namco Bandai wouldn't like their employees out and about making a game that they aren't publishing (I think).



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