I don't understand this thing gamers have about story.
Every time someone talks about JRPG, I'm hearing at least one people criticises story.
Which makes absolutely no sense to me.
It's like if the story is not sth extremely sophisticated (a bit like Memento movie or more), it's bare-bones.
I still go back to most tales I read before, that I know very well, which are pretty bare-bones, and yet I still enjoy them and still think they're good. Even the very simple ones like those from Andersen and the like. But I've read Dune books only once. It was extremely sophisticated, but that doesn't make it better.
Same with movies. I can go back watching most of my bare-bones story movies without problem. As much as I can go back watching the more sophisticated ones like most old-school Kitano ones, but I've not even the Matrix DVD.
Same with music, ...
And same with games. I don't understand this fascination for supposedly not bare-bones stories. Makes no sense to me. The global experience will shape my appreciation of the story. The mythos created by the global game is what I will appreciate or not.
Xenogears has a very sophisticated story, but to me it's a bad game, one of the worst JRPG I ever played.
One of my very first JRPG (if not the first) was Secret of Mana. That's why I'm shocked at what I read there.
I could go back to play and appreciate Senkei Densetsu II without any problem, and appreciate the story.
Also, I highly appreciate the stories of ToS or FFVII or FFTactics or even Rogue Galaxy (among the games I played the most). That's because the whole games are very good to me, the whole experience is very satisfying.
That's why I always evaluate who gives advice about a JRPG before knowing if I can trust him. Must be a very western kind of thinking, that most of the time people stay stuck on one aspect of sth (graphics, story, ...), and are unable to appreciate the whole thing.
For now, I have a good feeling about Arc Rise Fantasia.














